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#include "util/exception.hh"
#ifdef __GXX_RTTI
#include <typeinfo>
#endif
#include <errno.h>
#include <string.h>
namespace util {
Exception::Exception() throw() {}
Exception::~Exception() throw() {}
Exception::Exception(const Exception &from) : std::exception() {
stream_ << from.stream_.str();
}
Exception &Exception::operator=(const Exception &from) {
stream_ << from.stream_.str();
return *this;
}
const char *Exception::what() const throw() {
text_ = stream_.str();
return text_.c_str();
}
void Exception::SetLocation(const char *file, unsigned int line, const char *func, const char *child_name, const char *condition) {
/* The child class might have set some text, but we want this to come first.
* Another option would be passing this information to the constructor, but
* then child classes would have to accept constructor arguments and pass
* them down.
*/
text_ = stream_.str();
stream_.str("");
stream_ << file << ':' << line;
if (func) stream_ << " in " << func << " threw ";
if (child_name) {
stream_ << child_name;
} else {
#ifdef __GXX_RTTI
stream_ << typeid(this).name();
#else
stream_ << "an exception";
#endif
}
if (condition) stream_ << " because `" << condition;
stream_ << "'.\n";
stream_ << text_;
}
namespace {
// The XOPEN version.
const char *HandleStrerror(int ret, const char *buf) {
if (!ret) return buf;
return NULL;
}
// The GNU version.
const char *HandleStrerror(const char *ret, const char * /*buf*/) {
return ret;
}
} // namespace
ErrnoException::ErrnoException() throw() : errno_(errno) {
char buf[200];
buf[0] = 0;
#if defined(sun) || defined(_WIN32) || defined(_WIN64)
const char *add = strerror(errno);
#else
const char *add = HandleStrerror(strerror_r(errno, buf, 200), buf);
#endif
if (add) {
*this << add << ' ';
}
}
ErrnoException::~ErrnoException() throw() {}
EndOfFileException::EndOfFileException() throw() {
*this << "End of file";
}
EndOfFileException::~EndOfFileException() throw() {}
OverflowException::OverflowException() throw() {}
OverflowException::~OverflowException() throw() {}
} // namespace util
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