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#ifndef SEARCH_VERTEX_GENERATOR__
#define SEARCH_VERTEX_GENERATOR__
#include "search/note.hh"
#include "search/vertex.hh"
#include <boost/unordered_map.hpp>
#include <queue>
namespace lm {
namespace ngram {
class ChartState;
} // namespace ngram
} // namespace lm
namespace search {
class ContextBase;
class Final;
struct PartialEdge;
class VertexGenerator {
public:
VertexGenerator(ContextBase &context, Vertex &gen);
void NewHypothesis(const PartialEdge &partial, Note note);
void FinishedSearch() {
root_.under->SortAndSet(context_, NULL);
}
const Vertex &Generating() const { return gen_; }
private:
// Parallel structure to VertexNode.
struct Trie {
Trie() : under(NULL) {}
VertexNode *under;
boost::unordered_map<uint64_t, Trie> extend;
};
Trie &FindOrInsert(Trie &node, uint64_t added, const lm::ngram::ChartState &state, unsigned char left, bool left_full, unsigned char right, bool right_full);
Final *CompleteTransition(Trie &node, const lm::ngram::ChartState &state, Note note, const PartialEdge &partial);
ContextBase &context_;
Vertex &gen_;
Trie root_;
typedef boost::unordered_map<uint64_t, Final*> Existing;
Existing existing_;
};
} // namespace search
#endif // SEARCH_VERTEX_GENERATOR__
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