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#include "search/vertex_generator.hh"
#include "lm/left.hh"
#include "search/context.hh"
#include "search/edge.hh"
#include <stdint.h>
namespace search {
VertexGenerator::VertexGenerator(ContextBase &context, Vertex &gen) : context_(context), gen_(gen) {
gen.root_.InitRoot();
}
namespace {
const uint64_t kCompleteAdd = static_cast<uint64_t>(-1);
// Parallel structure to VertexNode.
struct Trie {
Trie() : under(NULL) {}
VertexNode *under;
boost::unordered_map<uint64_t, Trie> extend;
};
Trie &FindOrInsert(ContextBase &context, Trie &node, uint64_t added, const lm::ngram::ChartState &state, unsigned char left, bool left_full, unsigned char right, bool right_full) {
Trie &next = node.extend[added];
if (!next.under) {
next.under = context.NewVertexNode();
lm::ngram::ChartState &writing = next.under->MutableState();
writing = state;
writing.left.full &= left_full && state.left.full;
next.under->MutableRightFull() = right_full && state.left.full;
writing.left.length = left;
writing.right.length = right;
node.under->AddExtend(next.under);
}
return next;
}
void CompleteTransition(ContextBase &context, Trie &starter, PartialEdge partial) {
Final final(context.FinalPool(), partial.GetScore(), partial.GetArity(), partial.GetNote());
Final *child_out = final.Children();
const PartialVertex *part = partial.NT();
const PartialVertex *const part_end_loop = part + partial.GetArity();
for (; part != part_end_loop; ++part, ++child_out)
*child_out = part->End();
starter.under->SetEnd(final);
}
void AddHypothesis(ContextBase &context, Trie &root, PartialEdge partial) {
const lm::ngram::ChartState &state = partial.CompletedState();
unsigned char left = 0, right = 0;
Trie *node = &root;
while (true) {
if (left == state.left.length) {
node = &FindOrInsert(context, *node, kCompleteAdd - state.left.full, state, left, true, right, false);
for (; right < state.right.length; ++right) {
node = &FindOrInsert(context, *node, state.right.words[right], state, left, true, right + 1, false);
}
break;
}
node = &FindOrInsert(context, *node, state.left.pointers[left], state, left + 1, false, right, false);
left++;
if (right == state.right.length) {
node = &FindOrInsert(context, *node, kCompleteAdd - state.left.full, state, left, false, right, true);
for (; left < state.left.length; ++left) {
node = &FindOrInsert(context, *node, state.left.pointers[left], state, left + 1, false, right, true);
}
break;
}
node = &FindOrInsert(context, *node, state.right.words[right], state, left, false, right + 1, false);
right++;
}
node = &FindOrInsert(context, *node, kCompleteAdd - state.left.full, state, state.left.length, true, state.right.length, true);
CompleteTransition(context, *node, partial);
}
} // namespace
void VertexGenerator::FinishedSearch() {
Trie root;
root.under = &gen_.root_;
for (Existing::const_iterator i(existing_.begin()); i != existing_.end(); ++i) {
AddHypothesis(context_, root, i->second);
}
root.under->SortAndSet(context_, NULL);
}
} // namespace search
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