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#include "scorer.h"
#include "features/feature.h"
Scorer::Scorer(const vector<shared_ptr<Feature> >& features) :
features(features) {}
Scorer::Scorer() {}
Scorer::~Scorer() {}
vector<double> Scorer::Score(const FeatureContext& context) const {
vector<double> scores;
for (auto feature: features) {
scores.push_back(feature->Score(context));
}
return scores;
}
vector<string> Scorer::GetFeatureNames() const {
vector<string> feature_names;
for (auto feature: features) {
feature_names.push_back(feature->GetName());
}
return feature_names;
}
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