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authorChris Dyer <redpony@gmail.com>2014-04-07 22:56:34 -0400
committerChris Dyer <redpony@gmail.com>2014-04-07 22:56:34 -0400
commit5a8b0aa3245f14a3c049f6f8d34c3a6f37cf070c (patch)
tree2117a9eca8065e9eed33251a4ac12ebc875fae9f /utils
parent8c77c634836e56c7b9b3400afeac21277f168238 (diff)
track node state for smarter union
Diffstat (limited to 'utils')
-rw-r--r--utils/Makefile.am3
-rw-r--r--utils/hash.h21
-rw-r--r--utils/murmur_hash.h186
-rw-r--r--utils/murmur_hash3.cc340
-rw-r--r--utils/murmur_hash3.h67
5 files changed, 418 insertions, 199 deletions
diff --git a/utils/Makefile.am b/utils/Makefile.am
index c0ce3509..341fd80b 100644
--- a/utils/Makefile.am
+++ b/utils/Makefile.am
@@ -39,7 +39,8 @@ libutils_a_SOURCES = \
kernel_string_subseq.h \
logval.h \
m.h \
- murmur_hash.h \
+ murmur_hash3.h \
+ murmur_hash3.cc \
named_enum.h \
null_deleter.h \
null_traits.h \
diff --git a/utils/hash.h b/utils/hash.h
index e1426ffb..24d2b6ad 100644
--- a/utils/hash.h
+++ b/utils/hash.h
@@ -3,7 +3,7 @@
#include <boost/functional/hash.hpp>
-#include "murmur_hash.h"
+#include "murmur_hash3.h"
#ifdef HAVE_CONFIG_H
#include "config.h"
@@ -44,23 +44,21 @@ const unsigned GOLDEN_MEAN_FRACTION=2654435769U;
// assumes C is POD
template <class C>
-struct murmur_hash
-{
- typedef MurmurInt result_type;
+struct murmur_hash {
+ typedef size_t result_type;
typedef C /*const&*/ argument_type;
result_type operator()(argument_type const& c) const {
- return MurmurHash((void*)&c,sizeof(c));
+ return cdec::MurmurHash3_64((void*)&c, sizeof(c), GOLDEN_MEAN_FRACTION);
}
};
// murmur_hash_array isn't std guaranteed safe (you need to use string::data())
template <>
-struct murmur_hash<std::string>
-{
- typedef MurmurInt result_type;
+struct murmur_hash<std::string> {
+ typedef size_t result_type;
typedef std::string /*const&*/ argument_type;
result_type operator()(argument_type const& c) const {
- return MurmurHash(c.data(),c.size());
+ return cdec::MurmurHash3_64(c.data(), c.size(), GOLDEN_MEAN_FRACTION);
}
};
@@ -68,10 +66,10 @@ struct murmur_hash<std::string>
template <class C>
struct murmur_hash_array
{
- typedef MurmurInt result_type;
+ typedef size_t result_type;
typedef C /*const&*/ argument_type;
result_type operator()(argument_type const& c) const {
- return MurmurHash(&*c.begin(),c.size()*sizeof(*c.begin()));
+ return cdec::MurmurHash3_64(&*c.begin(), c.size()*sizeof(*c.begin()), GOLDEN_MEAN_FRACTION);
}
};
@@ -95,7 +93,6 @@ typename H::mapped_type & get_or_construct(H &ht,K const& k,C0 const& c0) {
}
}
-
// get_or_call (0 arg)
template <class H,class K,class F>
typename H::mapped_type & get_or_call(H &ht,K const& k,F const& f) {
diff --git a/utils/murmur_hash.h b/utils/murmur_hash.h
deleted file mode 100644
index 6063d524..00000000
--- a/utils/murmur_hash.h
+++ /dev/null
@@ -1,186 +0,0 @@
-#ifndef _MURMUR_HASH_H_
-#define _MURMUR_HASH_H_
-
-//NOTE: quite fast, nice collision properties, but endian dependent hash values
-
-#include "have_64_bits.h"
-typedef uintptr_t MurmurInt;
-
-// MurmurHash2, by Austin Appleby
-
-static const uint32_t DEFAULT_SEED=2654435769U;
-
-#if HAVE_64_BITS
-//MurmurInt MurmurHash(void const *key, int len, uint32_t seed=DEFAULT_SEED);
-
-inline uint64_t MurmurHash64( const void * key, int len, unsigned int seed=DEFAULT_SEED )
-{
- const uint64_t m = 0xc6a4a7935bd1e995ULL;
- const int r = 47;
-
- uint64_t h = seed ^ (len * m);
-
- const uint64_t * data = (const uint64_t *)key;
- const uint64_t * end = data + (len/8);
-
- while(data != end)
- {
- uint64_t k = *data++;
-
- k *= m;
- k ^= k >> r;
- k *= m;
-
- h ^= k;
- h *= m;
- }
-
- const unsigned char * data2 = (const unsigned char*)data;
-
- switch(len & 7)
- {
- case 7: h ^= uint64_t(data2[6]) << 48;
- case 6: h ^= uint64_t(data2[5]) << 40;
- case 5: h ^= uint64_t(data2[4]) << 32;
- case 4: h ^= uint64_t(data2[3]) << 24;
- case 3: h ^= uint64_t(data2[2]) << 16;
- case 2: h ^= uint64_t(data2[1]) << 8;
- case 1: h ^= uint64_t(data2[0]);
- h *= m;
- };
-
- h ^= h >> r;
- h *= m;
- h ^= h >> r;
-
- return h;
-}
-
-inline uint32_t MurmurHash32(void const *key, int len, uint32_t seed=DEFAULT_SEED)
-{
- return (uint32_t) MurmurHash64(key,len,seed);
-}
-
-inline MurmurInt MurmurHash(void const *key, int len, uint32_t seed=DEFAULT_SEED)
-{
- return MurmurHash64(key,len,seed);
-}
-
-#else
-// 32-bit
-
-// Note - This code makes a few assumptions about how your machine behaves -
-// 1. We can read a 4-byte value from any address without crashing
-// 2. sizeof(int) == 4
-inline uint32_t MurmurHash32 ( const void * key, int len, uint32_t seed=DEFAULT_SEED)
-{
- // 'm' and 'r' are mixing constants generated offline.
- // They're not really 'magic', they just happen to work well.
-
- const uint32_t m = 0x5bd1e995;
- const int r = 24;
-
- // Initialize the hash to a 'random' value
-
- uint32_t h = seed ^ len;
-
- // Mix 4 bytes at a time into the hash
-
- const unsigned char * data = (const unsigned char *)key;
-
- while(len >= 4)
- {
- uint32_t k = *(uint32_t *)data;
-
- k *= m;
- k ^= k >> r;
- k *= m;
-
- h *= m;
- h ^= k;
-
- data += 4;
- len -= 4;
- }
-
- // Handle the last few bytes of the input array
-
- switch(len)
- {
- case 3: h ^= data[2] << 16;
- case 2: h ^= data[1] << 8;
- case 1: h ^= data[0];
- h *= m;
- };
-
- // Do a few final mixes of the hash to ensure the last few
- // bytes are well-incorporated.
-
- h ^= h >> 13;
- h *= m;
- h ^= h >> 15;
-
- return h;
-}
-
-inline MurmurInt MurmurHash ( const void * key, int len, uint32_t seed=DEFAULT_SEED) {
- return MurmurHash32(key,len,seed);
-}
-
-// 64-bit hash for 32-bit platforms
-
-inline uint64_t MurmurHash64 ( const void * key, int len, uint32_t seed=DEFAULT_SEED)
-{
- const uint32_t m = 0x5bd1e995;
- const int r = 24;
-
- uint32_t h1 = seed ^ len;
- uint32_t h2 = 0;
-
- const uint32_t * data = (const uint32_t *)key;
-
- while(len >= 8)
- {
- uint32_t k1 = *data++;
- k1 *= m; k1 ^= k1 >> r; k1 *= m;
- h1 *= m; h1 ^= k1;
- len -= 4;
-
- uint32_t k2 = *data++;
- k2 *= m; k2 ^= k2 >> r; k2 *= m;
- h2 *= m; h2 ^= k2;
- len -= 4;
- }
-
- if(len >= 4)
- {
- uint32_t k1 = *data++;
- k1 *= m; k1 ^= k1 >> r; k1 *= m;
- h1 *= m; h1 ^= k1;
- len -= 4;
- }
-
- switch(len)
- {
- case 3: h2 ^= ((unsigned char*)data)[2] << 16;
- case 2: h2 ^= ((unsigned char*)data)[1] << 8;
- case 1: h2 ^= ((unsigned char*)data)[0];
- h2 *= m;
- };
-
- h1 ^= h2 >> 18; h1 *= m;
- h2 ^= h1 >> 22; h2 *= m;
- h1 ^= h2 >> 17; h1 *= m;
- h2 ^= h1 >> 19; h2 *= m;
-
- uint64_t h = h1;
-
- h = (h << 32) | h2;
-
- return h;
-}
-
-#endif
-//32bit
-
-#endif
diff --git a/utils/murmur_hash3.cc b/utils/murmur_hash3.cc
new file mode 100644
index 00000000..68a71d02
--- /dev/null
+++ b/utils/murmur_hash3.cc
@@ -0,0 +1,340 @@
+//-----------------------------------------------------------------------------
+// MurmurHash3 was written by Austin Appleby, and is placed in the public
+// domain. The author hereby disclaims copyright to this source code.
+
+// Note - The x86 and x64 versions do _not_ produce the same results, as the
+// algorithms are optimized for their respective platforms. You can still
+// compile and run any of them on any platform, but your performance with the
+// non-native version will be less than optimal.
+
+#include "murmur_hash3.h"
+
+//-----------------------------------------------------------------------------
+// Platform-specific functions and macros
+
+// Microsoft Visual Studio
+
+#if defined(_MSC_VER)
+
+#define FORCE_INLINE __forceinline
+
+#include <stdlib.h>
+
+#define ROTL32(x,y) _rotl(x,y)
+#define ROTL64(x,y) _rotl64(x,y)
+
+#define BIG_CONSTANT(x) (x)
+
+// Other compilers
+
+#else // defined(_MSC_VER)
+
+#define FORCE_INLINE inline __attribute__((always_inline))
+
+namespace cdec {
+
+inline uint32_t rotl32 ( uint32_t x, int8_t r )
+{
+ return (x << r) | (x >> (32 - r));
+}
+
+inline uint64_t rotl64 ( uint64_t x, int8_t r )
+{
+ return (x << r) | (x >> (64 - r));
+}
+
+#define ROTL32(x,y) rotl32(x,y)
+#define ROTL64(x,y) rotl64(x,y)
+
+#define BIG_CONSTANT(x) (x##LLU)
+
+#endif // !defined(_MSC_VER)
+
+//-----------------------------------------------------------------------------
+// Block read - if your platform needs to do endian-swapping or can only
+// handle aligned reads, do the conversion here
+
+FORCE_INLINE uint32_t getblock32 ( const uint32_t * p, int i )
+{
+ return p[i];
+}
+
+FORCE_INLINE uint64_t getblock64 ( const uint64_t * p, int i )
+{
+ return p[i];
+}
+
+//-----------------------------------------------------------------------------
+// Finalization mix - force all bits of a hash block to avalanche
+
+FORCE_INLINE uint32_t fmix32 ( uint32_t h )
+{
+ h ^= h >> 16;
+ h *= 0x85ebca6b;
+ h ^= h >> 13;
+ h *= 0xc2b2ae35;
+ h ^= h >> 16;
+
+ return h;
+}
+
+//----------
+
+FORCE_INLINE uint64_t fmix64 ( uint64_t k )
+{
+ k ^= k >> 33;
+ k *= BIG_CONSTANT(0xff51afd7ed558ccd);
+ k ^= k >> 33;
+ k *= BIG_CONSTANT(0xc4ceb9fe1a85ec53);
+ k ^= k >> 33;
+
+ return k;
+}
+
+//-----------------------------------------------------------------------------
+
+void MurmurHash3_x86_32 ( const void * key, int len,
+ uint32_t seed, void * out )
+{
+ const uint8_t * data = (const uint8_t*)key;
+ const int nblocks = len / 4;
+
+ uint32_t h1 = seed;
+
+ const uint32_t c1 = 0xcc9e2d51;
+ const uint32_t c2 = 0x1b873593;
+
+ //----------
+ // body
+
+ const uint32_t * blocks = (const uint32_t *)(data + nblocks*4);
+
+ for(int i = -nblocks; i; i++)
+ {
+ uint32_t k1 = getblock32(blocks,i);
+
+ k1 *= c1;
+ k1 = ROTL32(k1,15);
+ k1 *= c2;
+
+ h1 ^= k1;
+ h1 = ROTL32(h1,13);
+ h1 = h1*5+0xe6546b64;
+ }
+
+ //----------
+ // tail
+
+ const uint8_t * tail = (const uint8_t*)(data + nblocks*4);
+
+ uint32_t k1 = 0;
+
+ switch(len & 3)
+ {
+ case 3: k1 ^= tail[2] << 16;
+ case 2: k1 ^= tail[1] << 8;
+ case 1: k1 ^= tail[0];
+ k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
+ };
+
+ //----------
+ // finalization
+
+ h1 ^= len;
+
+ h1 = fmix32(h1);
+
+ *(uint32_t*)out = h1;
+}
+
+//-----------------------------------------------------------------------------
+
+void MurmurHash3_x86_128 ( const void * key, const int len,
+ uint32_t seed, void * out )
+{
+ const uint8_t * data = (const uint8_t*)key;
+ const int nblocks = len / 16;
+
+ uint32_t h1 = seed;
+ uint32_t h2 = seed;
+ uint32_t h3 = seed;
+ uint32_t h4 = seed;
+
+ const uint32_t c1 = 0x239b961b;
+ const uint32_t c2 = 0xab0e9789;
+ const uint32_t c3 = 0x38b34ae5;
+ const uint32_t c4 = 0xa1e38b93;
+
+ //----------
+ // body
+
+ const uint32_t * blocks = (const uint32_t *)(data + nblocks*16);
+
+ for(int i = -nblocks; i; i++)
+ {
+ uint32_t k1 = getblock32(blocks,i*4+0);
+ uint32_t k2 = getblock32(blocks,i*4+1);
+ uint32_t k3 = getblock32(blocks,i*4+2);
+ uint32_t k4 = getblock32(blocks,i*4+3);
+
+ k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
+
+ h1 = ROTL32(h1,19); h1 += h2; h1 = h1*5+0x561ccd1b;
+
+ k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2;
+
+ h2 = ROTL32(h2,17); h2 += h3; h2 = h2*5+0x0bcaa747;
+
+ k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3;
+
+ h3 = ROTL32(h3,15); h3 += h4; h3 = h3*5+0x96cd1c35;
+
+ k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4;
+
+ h4 = ROTL32(h4,13); h4 += h1; h4 = h4*5+0x32ac3b17;
+ }
+
+ //----------
+ // tail
+
+ const uint8_t * tail = (const uint8_t*)(data + nblocks*16);
+
+ uint32_t k1 = 0;
+ uint32_t k2 = 0;
+ uint32_t k3 = 0;
+ uint32_t k4 = 0;
+
+ switch(len & 15)
+ {
+ case 15: k4 ^= tail[14] << 16;
+ case 14: k4 ^= tail[13] << 8;
+ case 13: k4 ^= tail[12] << 0;
+ k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4;
+
+ case 12: k3 ^= tail[11] << 24;
+ case 11: k3 ^= tail[10] << 16;
+ case 10: k3 ^= tail[ 9] << 8;
+ case 9: k3 ^= tail[ 8] << 0;
+ k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3;
+
+ case 8: k2 ^= tail[ 7] << 24;
+ case 7: k2 ^= tail[ 6] << 16;
+ case 6: k2 ^= tail[ 5] << 8;
+ case 5: k2 ^= tail[ 4] << 0;
+ k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2;
+
+ case 4: k1 ^= tail[ 3] << 24;
+ case 3: k1 ^= tail[ 2] << 16;
+ case 2: k1 ^= tail[ 1] << 8;
+ case 1: k1 ^= tail[ 0] << 0;
+ k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
+ };
+
+ //----------
+ // finalization
+
+ h1 ^= len; h2 ^= len; h3 ^= len; h4 ^= len;
+
+ h1 += h2; h1 += h3; h1 += h4;
+ h2 += h1; h3 += h1; h4 += h1;
+
+ h1 = fmix32(h1);
+ h2 = fmix32(h2);
+ h3 = fmix32(h3);
+ h4 = fmix32(h4);
+
+ h1 += h2; h1 += h3; h1 += h4;
+ h2 += h1; h3 += h1; h4 += h1;
+
+ ((uint32_t*)out)[0] = h1;
+ ((uint32_t*)out)[1] = h2;
+ ((uint32_t*)out)[2] = h3;
+ ((uint32_t*)out)[3] = h4;
+}
+
+//-----------------------------------------------------------------------------
+
+void MurmurHash3_x64_128 ( const void * key, const int len,
+ const uint32_t seed, void * out )
+{
+ const uint8_t * data = (const uint8_t*)key;
+ const int nblocks = len / 16;
+
+ uint64_t h1 = seed;
+ uint64_t h2 = seed;
+
+ const uint64_t c1 = BIG_CONSTANT(0x87c37b91114253d5);
+ const uint64_t c2 = BIG_CONSTANT(0x4cf5ad432745937f);
+
+ //----------
+ // body
+
+ const uint64_t * blocks = (const uint64_t *)(data);
+
+ for(int i = 0; i < nblocks; i++)
+ {
+ uint64_t k1 = getblock64(blocks,i*2+0);
+ uint64_t k2 = getblock64(blocks,i*2+1);
+
+ k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1;
+
+ h1 = ROTL64(h1,27); h1 += h2; h1 = h1*5+0x52dce729;
+
+ k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2;
+
+ h2 = ROTL64(h2,31); h2 += h1; h2 = h2*5+0x38495ab5;
+ }
+
+ //----------
+ // tail
+
+ const uint8_t * tail = (const uint8_t*)(data + nblocks*16);
+
+ uint64_t k1 = 0;
+ uint64_t k2 = 0;
+
+ switch(len & 15)
+ {
+ case 15: k2 ^= ((uint64_t)tail[14]) << 48;
+ case 14: k2 ^= ((uint64_t)tail[13]) << 40;
+ case 13: k2 ^= ((uint64_t)tail[12]) << 32;
+ case 12: k2 ^= ((uint64_t)tail[11]) << 24;
+ case 11: k2 ^= ((uint64_t)tail[10]) << 16;
+ case 10: k2 ^= ((uint64_t)tail[ 9]) << 8;
+ case 9: k2 ^= ((uint64_t)tail[ 8]) << 0;
+ k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2;
+
+ case 8: k1 ^= ((uint64_t)tail[ 7]) << 56;
+ case 7: k1 ^= ((uint64_t)tail[ 6]) << 48;
+ case 6: k1 ^= ((uint64_t)tail[ 5]) << 40;
+ case 5: k1 ^= ((uint64_t)tail[ 4]) << 32;
+ case 4: k1 ^= ((uint64_t)tail[ 3]) << 24;
+ case 3: k1 ^= ((uint64_t)tail[ 2]) << 16;
+ case 2: k1 ^= ((uint64_t)tail[ 1]) << 8;
+ case 1: k1 ^= ((uint64_t)tail[ 0]) << 0;
+ k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1;
+ };
+
+ //----------
+ // finalization
+
+ h1 ^= len; h2 ^= len;
+
+ h1 += h2;
+ h2 += h1;
+
+ h1 = fmix64(h1);
+ h2 = fmix64(h2);
+
+ h1 += h2;
+ h2 += h1;
+
+ ((uint64_t*)out)[0] = h1;
+ ((uint64_t*)out)[1] = h2;
+}
+
+//-----------------------------------------------------------------------------
+
+} // namespace cdec
+
+
diff --git a/utils/murmur_hash3.h b/utils/murmur_hash3.h
new file mode 100644
index 00000000..a125d775
--- /dev/null
+++ b/utils/murmur_hash3.h
@@ -0,0 +1,67 @@
+//-----------------------------------------------------------------------------
+// MurmurHash3 was written by Austin Appleby, and is placed in the public
+// domain. The author hereby disclaims copyright to this source code.
+
+#ifndef _MURMURHASH3_H_
+#define _MURMURHASH3_H_
+
+//-----------------------------------------------------------------------------
+// Platform-specific functions and macros
+
+// Microsoft Visual Studio
+
+#if defined(_MSC_VER) && (_MSC_VER < 1600)
+
+typedef unsigned char uint8_t;
+typedef unsigned int uint32_t;
+typedef unsigned __int64 uint64_t;
+
+// Other compilers
+
+#else // defined(_MSC_VER)
+
+#include <stdint.h>
+
+#endif // !defined(_MSC_VER)
+
+//-----------------------------------------------------------------------------
+
+namespace cdec {
+
+void MurmurHash3_x86_32 ( const void * key, int len, uint32_t seed, void * out );
+
+void MurmurHash3_x86_128 ( const void * key, int len, uint32_t seed, void * out );
+
+void MurmurHash3_x64_128 ( const void * key, int len, uint32_t seed, void * out );
+
+namespace {
+ #ifdef __clang__
+ #pragma clang diagnostic push
+ #pragma clang diagnostic ignored "-Wunused-function"
+ #endif
+ template <unsigned L> inline void cdecMurmurHashNativeBackend(const void * key, int len, uint32_t seed, void * out) {
+ MurmurHash3_x86_128(key, len, seed, out);
+ }
+ template <> inline void cdecMurmurHashNativeBackend<4>(const void * key, int len, uint32_t seed, void * out) {
+ MurmurHash3_x64_128(key, len, seed, out);
+ }
+ #ifdef __clang__
+ #pragma clang diagnostic pop
+ #endif
+} // namespace
+
+inline uint64_t MurmurHash3_64(const void * key, int len, uint32_t seed) {
+ uint64_t out[2];
+ cdecMurmurHashNativeBackend<sizeof(void*)>(key, len, seed, &out);
+ return out[0];
+}
+
+inline void MurmurHash3_128(const void * key, int len, uint32_t seed, void * out) {
+ cdecMurmurHashNativeBackend<sizeof(void*)>(key, len, seed, out);
+}
+
+}
+
+//-----------------------------------------------------------------------------
+
+#endif // _MURMURHASH3_H_