diff options
author | Chris Dyer <redpony@gmail.com> | 2014-04-07 22:56:34 -0400 |
---|---|---|
committer | Chris Dyer <redpony@gmail.com> | 2014-04-07 22:56:34 -0400 |
commit | 5a8b0aa3245f14a3c049f6f8d34c3a6f37cf070c (patch) | |
tree | 2117a9eca8065e9eed33251a4ac12ebc875fae9f /utils | |
parent | 8c77c634836e56c7b9b3400afeac21277f168238 (diff) |
track node state for smarter union
Diffstat (limited to 'utils')
-rw-r--r-- | utils/Makefile.am | 3 | ||||
-rw-r--r-- | utils/hash.h | 21 | ||||
-rw-r--r-- | utils/murmur_hash.h | 186 | ||||
-rw-r--r-- | utils/murmur_hash3.cc | 340 | ||||
-rw-r--r-- | utils/murmur_hash3.h | 67 |
5 files changed, 418 insertions, 199 deletions
diff --git a/utils/Makefile.am b/utils/Makefile.am index c0ce3509..341fd80b 100644 --- a/utils/Makefile.am +++ b/utils/Makefile.am @@ -39,7 +39,8 @@ libutils_a_SOURCES = \ kernel_string_subseq.h \ logval.h \ m.h \ - murmur_hash.h \ + murmur_hash3.h \ + murmur_hash3.cc \ named_enum.h \ null_deleter.h \ null_traits.h \ diff --git a/utils/hash.h b/utils/hash.h index e1426ffb..24d2b6ad 100644 --- a/utils/hash.h +++ b/utils/hash.h @@ -3,7 +3,7 @@ #include <boost/functional/hash.hpp> -#include "murmur_hash.h" +#include "murmur_hash3.h" #ifdef HAVE_CONFIG_H #include "config.h" @@ -44,23 +44,21 @@ const unsigned GOLDEN_MEAN_FRACTION=2654435769U; // assumes C is POD template <class C> -struct murmur_hash -{ - typedef MurmurInt result_type; +struct murmur_hash { + typedef size_t result_type; typedef C /*const&*/ argument_type; result_type operator()(argument_type const& c) const { - return MurmurHash((void*)&c,sizeof(c)); + return cdec::MurmurHash3_64((void*)&c, sizeof(c), GOLDEN_MEAN_FRACTION); } }; // murmur_hash_array isn't std guaranteed safe (you need to use string::data()) template <> -struct murmur_hash<std::string> -{ - typedef MurmurInt result_type; +struct murmur_hash<std::string> { + typedef size_t result_type; typedef std::string /*const&*/ argument_type; result_type operator()(argument_type const& c) const { - return MurmurHash(c.data(),c.size()); + return cdec::MurmurHash3_64(c.data(), c.size(), GOLDEN_MEAN_FRACTION); } }; @@ -68,10 +66,10 @@ struct murmur_hash<std::string> template <class C> struct murmur_hash_array { - typedef MurmurInt result_type; + typedef size_t result_type; typedef C /*const&*/ argument_type; result_type operator()(argument_type const& c) const { - return MurmurHash(&*c.begin(),c.size()*sizeof(*c.begin())); + return cdec::MurmurHash3_64(&*c.begin(), c.size()*sizeof(*c.begin()), GOLDEN_MEAN_FRACTION); } }; @@ -95,7 +93,6 @@ typename H::mapped_type & get_or_construct(H &ht,K const& k,C0 const& c0) { } } - // get_or_call (0 arg) template <class H,class K,class F> typename H::mapped_type & get_or_call(H &ht,K const& k,F const& f) { diff --git a/utils/murmur_hash.h b/utils/murmur_hash.h deleted file mode 100644 index 6063d524..00000000 --- a/utils/murmur_hash.h +++ /dev/null @@ -1,186 +0,0 @@ -#ifndef _MURMUR_HASH_H_ -#define _MURMUR_HASH_H_ - -//NOTE: quite fast, nice collision properties, but endian dependent hash values - -#include "have_64_bits.h" -typedef uintptr_t MurmurInt; - -// MurmurHash2, by Austin Appleby - -static const uint32_t DEFAULT_SEED=2654435769U; - -#if HAVE_64_BITS -//MurmurInt MurmurHash(void const *key, int len, uint32_t seed=DEFAULT_SEED); - -inline uint64_t MurmurHash64( const void * key, int len, unsigned int seed=DEFAULT_SEED ) -{ - const uint64_t m = 0xc6a4a7935bd1e995ULL; - const int r = 47; - - uint64_t h = seed ^ (len * m); - - const uint64_t * data = (const uint64_t *)key; - const uint64_t * end = data + (len/8); - - while(data != end) - { - uint64_t k = *data++; - - k *= m; - k ^= k >> r; - k *= m; - - h ^= k; - h *= m; - } - - const unsigned char * data2 = (const unsigned char*)data; - - switch(len & 7) - { - case 7: h ^= uint64_t(data2[6]) << 48; - case 6: h ^= uint64_t(data2[5]) << 40; - case 5: h ^= uint64_t(data2[4]) << 32; - case 4: h ^= uint64_t(data2[3]) << 24; - case 3: h ^= uint64_t(data2[2]) << 16; - case 2: h ^= uint64_t(data2[1]) << 8; - case 1: h ^= uint64_t(data2[0]); - h *= m; - }; - - h ^= h >> r; - h *= m; - h ^= h >> r; - - return h; -} - -inline uint32_t MurmurHash32(void const *key, int len, uint32_t seed=DEFAULT_SEED) -{ - return (uint32_t) MurmurHash64(key,len,seed); -} - -inline MurmurInt MurmurHash(void const *key, int len, uint32_t seed=DEFAULT_SEED) -{ - return MurmurHash64(key,len,seed); -} - -#else -// 32-bit - -// Note - This code makes a few assumptions about how your machine behaves - -// 1. We can read a 4-byte value from any address without crashing -// 2. sizeof(int) == 4 -inline uint32_t MurmurHash32 ( const void * key, int len, uint32_t seed=DEFAULT_SEED) -{ - // 'm' and 'r' are mixing constants generated offline. - // They're not really 'magic', they just happen to work well. - - const uint32_t m = 0x5bd1e995; - const int r = 24; - - // Initialize the hash to a 'random' value - - uint32_t h = seed ^ len; - - // Mix 4 bytes at a time into the hash - - const unsigned char * data = (const unsigned char *)key; - - while(len >= 4) - { - uint32_t k = *(uint32_t *)data; - - k *= m; - k ^= k >> r; - k *= m; - - h *= m; - h ^= k; - - data += 4; - len -= 4; - } - - // Handle the last few bytes of the input array - - switch(len) - { - case 3: h ^= data[2] << 16; - case 2: h ^= data[1] << 8; - case 1: h ^= data[0]; - h *= m; - }; - - // Do a few final mixes of the hash to ensure the last few - // bytes are well-incorporated. - - h ^= h >> 13; - h *= m; - h ^= h >> 15; - - return h; -} - -inline MurmurInt MurmurHash ( const void * key, int len, uint32_t seed=DEFAULT_SEED) { - return MurmurHash32(key,len,seed); -} - -// 64-bit hash for 32-bit platforms - -inline uint64_t MurmurHash64 ( const void * key, int len, uint32_t seed=DEFAULT_SEED) -{ - const uint32_t m = 0x5bd1e995; - const int r = 24; - - uint32_t h1 = seed ^ len; - uint32_t h2 = 0; - - const uint32_t * data = (const uint32_t *)key; - - while(len >= 8) - { - uint32_t k1 = *data++; - k1 *= m; k1 ^= k1 >> r; k1 *= m; - h1 *= m; h1 ^= k1; - len -= 4; - - uint32_t k2 = *data++; - k2 *= m; k2 ^= k2 >> r; k2 *= m; - h2 *= m; h2 ^= k2; - len -= 4; - } - - if(len >= 4) - { - uint32_t k1 = *data++; - k1 *= m; k1 ^= k1 >> r; k1 *= m; - h1 *= m; h1 ^= k1; - len -= 4; - } - - switch(len) - { - case 3: h2 ^= ((unsigned char*)data)[2] << 16; - case 2: h2 ^= ((unsigned char*)data)[1] << 8; - case 1: h2 ^= ((unsigned char*)data)[0]; - h2 *= m; - }; - - h1 ^= h2 >> 18; h1 *= m; - h2 ^= h1 >> 22; h2 *= m; - h1 ^= h2 >> 17; h1 *= m; - h2 ^= h1 >> 19; h2 *= m; - - uint64_t h = h1; - - h = (h << 32) | h2; - - return h; -} - -#endif -//32bit - -#endif diff --git a/utils/murmur_hash3.cc b/utils/murmur_hash3.cc new file mode 100644 index 00000000..68a71d02 --- /dev/null +++ b/utils/murmur_hash3.cc @@ -0,0 +1,340 @@ +//----------------------------------------------------------------------------- +// MurmurHash3 was written by Austin Appleby, and is placed in the public +// domain. The author hereby disclaims copyright to this source code. + +// Note - The x86 and x64 versions do _not_ produce the same results, as the +// algorithms are optimized for their respective platforms. You can still +// compile and run any of them on any platform, but your performance with the +// non-native version will be less than optimal. + +#include "murmur_hash3.h" + +//----------------------------------------------------------------------------- +// Platform-specific functions and macros + +// Microsoft Visual Studio + +#if defined(_MSC_VER) + +#define FORCE_INLINE __forceinline + +#include <stdlib.h> + +#define ROTL32(x,y) _rotl(x,y) +#define ROTL64(x,y) _rotl64(x,y) + +#define BIG_CONSTANT(x) (x) + +// Other compilers + +#else // defined(_MSC_VER) + +#define FORCE_INLINE inline __attribute__((always_inline)) + +namespace cdec { + +inline uint32_t rotl32 ( uint32_t x, int8_t r ) +{ + return (x << r) | (x >> (32 - r)); +} + +inline uint64_t rotl64 ( uint64_t x, int8_t r ) +{ + return (x << r) | (x >> (64 - r)); +} + +#define ROTL32(x,y) rotl32(x,y) +#define ROTL64(x,y) rotl64(x,y) + +#define BIG_CONSTANT(x) (x##LLU) + +#endif // !defined(_MSC_VER) + +//----------------------------------------------------------------------------- +// Block read - if your platform needs to do endian-swapping or can only +// handle aligned reads, do the conversion here + +FORCE_INLINE uint32_t getblock32 ( const uint32_t * p, int i ) +{ + return p[i]; +} + +FORCE_INLINE uint64_t getblock64 ( const uint64_t * p, int i ) +{ + return p[i]; +} + +//----------------------------------------------------------------------------- +// Finalization mix - force all bits of a hash block to avalanche + +FORCE_INLINE uint32_t fmix32 ( uint32_t h ) +{ + h ^= h >> 16; + h *= 0x85ebca6b; + h ^= h >> 13; + h *= 0xc2b2ae35; + h ^= h >> 16; + + return h; +} + +//---------- + +FORCE_INLINE uint64_t fmix64 ( uint64_t k ) +{ + k ^= k >> 33; + k *= BIG_CONSTANT(0xff51afd7ed558ccd); + k ^= k >> 33; + k *= BIG_CONSTANT(0xc4ceb9fe1a85ec53); + k ^= k >> 33; + + return k; +} + +//----------------------------------------------------------------------------- + +void MurmurHash3_x86_32 ( const void * key, int len, + uint32_t seed, void * out ) +{ + const uint8_t * data = (const uint8_t*)key; + const int nblocks = len / 4; + + uint32_t h1 = seed; + + const uint32_t c1 = 0xcc9e2d51; + const uint32_t c2 = 0x1b873593; + + //---------- + // body + + const uint32_t * blocks = (const uint32_t *)(data + nblocks*4); + + for(int i = -nblocks; i; i++) + { + uint32_t k1 = getblock32(blocks,i); + + k1 *= c1; + k1 = ROTL32(k1,15); + k1 *= c2; + + h1 ^= k1; + h1 = ROTL32(h1,13); + h1 = h1*5+0xe6546b64; + } + + //---------- + // tail + + const uint8_t * tail = (const uint8_t*)(data + nblocks*4); + + uint32_t k1 = 0; + + switch(len & 3) + { + case 3: k1 ^= tail[2] << 16; + case 2: k1 ^= tail[1] << 8; + case 1: k1 ^= tail[0]; + k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1; + }; + + //---------- + // finalization + + h1 ^= len; + + h1 = fmix32(h1); + + *(uint32_t*)out = h1; +} + +//----------------------------------------------------------------------------- + +void MurmurHash3_x86_128 ( const void * key, const int len, + uint32_t seed, void * out ) +{ + const uint8_t * data = (const uint8_t*)key; + const int nblocks = len / 16; + + uint32_t h1 = seed; + uint32_t h2 = seed; + uint32_t h3 = seed; + uint32_t h4 = seed; + + const uint32_t c1 = 0x239b961b; + const uint32_t c2 = 0xab0e9789; + const uint32_t c3 = 0x38b34ae5; + const uint32_t c4 = 0xa1e38b93; + + //---------- + // body + + const uint32_t * blocks = (const uint32_t *)(data + nblocks*16); + + for(int i = -nblocks; i; i++) + { + uint32_t k1 = getblock32(blocks,i*4+0); + uint32_t k2 = getblock32(blocks,i*4+1); + uint32_t k3 = getblock32(blocks,i*4+2); + uint32_t k4 = getblock32(blocks,i*4+3); + + k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1; + + h1 = ROTL32(h1,19); h1 += h2; h1 = h1*5+0x561ccd1b; + + k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2; + + h2 = ROTL32(h2,17); h2 += h3; h2 = h2*5+0x0bcaa747; + + k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3; + + h3 = ROTL32(h3,15); h3 += h4; h3 = h3*5+0x96cd1c35; + + k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4; + + h4 = ROTL32(h4,13); h4 += h1; h4 = h4*5+0x32ac3b17; + } + + //---------- + // tail + + const uint8_t * tail = (const uint8_t*)(data + nblocks*16); + + uint32_t k1 = 0; + uint32_t k2 = 0; + uint32_t k3 = 0; + uint32_t k4 = 0; + + switch(len & 15) + { + case 15: k4 ^= tail[14] << 16; + case 14: k4 ^= tail[13] << 8; + case 13: k4 ^= tail[12] << 0; + k4 *= c4; k4 = ROTL32(k4,18); k4 *= c1; h4 ^= k4; + + case 12: k3 ^= tail[11] << 24; + case 11: k3 ^= tail[10] << 16; + case 10: k3 ^= tail[ 9] << 8; + case 9: k3 ^= tail[ 8] << 0; + k3 *= c3; k3 = ROTL32(k3,17); k3 *= c4; h3 ^= k3; + + case 8: k2 ^= tail[ 7] << 24; + case 7: k2 ^= tail[ 6] << 16; + case 6: k2 ^= tail[ 5] << 8; + case 5: k2 ^= tail[ 4] << 0; + k2 *= c2; k2 = ROTL32(k2,16); k2 *= c3; h2 ^= k2; + + case 4: k1 ^= tail[ 3] << 24; + case 3: k1 ^= tail[ 2] << 16; + case 2: k1 ^= tail[ 1] << 8; + case 1: k1 ^= tail[ 0] << 0; + k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1; + }; + + //---------- + // finalization + + h1 ^= len; h2 ^= len; h3 ^= len; h4 ^= len; + + h1 += h2; h1 += h3; h1 += h4; + h2 += h1; h3 += h1; h4 += h1; + + h1 = fmix32(h1); + h2 = fmix32(h2); + h3 = fmix32(h3); + h4 = fmix32(h4); + + h1 += h2; h1 += h3; h1 += h4; + h2 += h1; h3 += h1; h4 += h1; + + ((uint32_t*)out)[0] = h1; + ((uint32_t*)out)[1] = h2; + ((uint32_t*)out)[2] = h3; + ((uint32_t*)out)[3] = h4; +} + +//----------------------------------------------------------------------------- + +void MurmurHash3_x64_128 ( const void * key, const int len, + const uint32_t seed, void * out ) +{ + const uint8_t * data = (const uint8_t*)key; + const int nblocks = len / 16; + + uint64_t h1 = seed; + uint64_t h2 = seed; + + const uint64_t c1 = BIG_CONSTANT(0x87c37b91114253d5); + const uint64_t c2 = BIG_CONSTANT(0x4cf5ad432745937f); + + //---------- + // body + + const uint64_t * blocks = (const uint64_t *)(data); + + for(int i = 0; i < nblocks; i++) + { + uint64_t k1 = getblock64(blocks,i*2+0); + uint64_t k2 = getblock64(blocks,i*2+1); + + k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1; + + h1 = ROTL64(h1,27); h1 += h2; h1 = h1*5+0x52dce729; + + k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2; + + h2 = ROTL64(h2,31); h2 += h1; h2 = h2*5+0x38495ab5; + } + + //---------- + // tail + + const uint8_t * tail = (const uint8_t*)(data + nblocks*16); + + uint64_t k1 = 0; + uint64_t k2 = 0; + + switch(len & 15) + { + case 15: k2 ^= ((uint64_t)tail[14]) << 48; + case 14: k2 ^= ((uint64_t)tail[13]) << 40; + case 13: k2 ^= ((uint64_t)tail[12]) << 32; + case 12: k2 ^= ((uint64_t)tail[11]) << 24; + case 11: k2 ^= ((uint64_t)tail[10]) << 16; + case 10: k2 ^= ((uint64_t)tail[ 9]) << 8; + case 9: k2 ^= ((uint64_t)tail[ 8]) << 0; + k2 *= c2; k2 = ROTL64(k2,33); k2 *= c1; h2 ^= k2; + + case 8: k1 ^= ((uint64_t)tail[ 7]) << 56; + case 7: k1 ^= ((uint64_t)tail[ 6]) << 48; + case 6: k1 ^= ((uint64_t)tail[ 5]) << 40; + case 5: k1 ^= ((uint64_t)tail[ 4]) << 32; + case 4: k1 ^= ((uint64_t)tail[ 3]) << 24; + case 3: k1 ^= ((uint64_t)tail[ 2]) << 16; + case 2: k1 ^= ((uint64_t)tail[ 1]) << 8; + case 1: k1 ^= ((uint64_t)tail[ 0]) << 0; + k1 *= c1; k1 = ROTL64(k1,31); k1 *= c2; h1 ^= k1; + }; + + //---------- + // finalization + + h1 ^= len; h2 ^= len; + + h1 += h2; + h2 += h1; + + h1 = fmix64(h1); + h2 = fmix64(h2); + + h1 += h2; + h2 += h1; + + ((uint64_t*)out)[0] = h1; + ((uint64_t*)out)[1] = h2; +} + +//----------------------------------------------------------------------------- + +} // namespace cdec + + diff --git a/utils/murmur_hash3.h b/utils/murmur_hash3.h new file mode 100644 index 00000000..a125d775 --- /dev/null +++ b/utils/murmur_hash3.h @@ -0,0 +1,67 @@ +//----------------------------------------------------------------------------- +// MurmurHash3 was written by Austin Appleby, and is placed in the public +// domain. The author hereby disclaims copyright to this source code. + +#ifndef _MURMURHASH3_H_ +#define _MURMURHASH3_H_ + +//----------------------------------------------------------------------------- +// Platform-specific functions and macros + +// Microsoft Visual Studio + +#if defined(_MSC_VER) && (_MSC_VER < 1600) + +typedef unsigned char uint8_t; +typedef unsigned int uint32_t; +typedef unsigned __int64 uint64_t; + +// Other compilers + +#else // defined(_MSC_VER) + +#include <stdint.h> + +#endif // !defined(_MSC_VER) + +//----------------------------------------------------------------------------- + +namespace cdec { + +void MurmurHash3_x86_32 ( const void * key, int len, uint32_t seed, void * out ); + +void MurmurHash3_x86_128 ( const void * key, int len, uint32_t seed, void * out ); + +void MurmurHash3_x64_128 ( const void * key, int len, uint32_t seed, void * out ); + +namespace { + #ifdef __clang__ + #pragma clang diagnostic push + #pragma clang diagnostic ignored "-Wunused-function" + #endif + template <unsigned L> inline void cdecMurmurHashNativeBackend(const void * key, int len, uint32_t seed, void * out) { + MurmurHash3_x86_128(key, len, seed, out); + } + template <> inline void cdecMurmurHashNativeBackend<4>(const void * key, int len, uint32_t seed, void * out) { + MurmurHash3_x64_128(key, len, seed, out); + } + #ifdef __clang__ + #pragma clang diagnostic pop + #endif +} // namespace + +inline uint64_t MurmurHash3_64(const void * key, int len, uint32_t seed) { + uint64_t out[2]; + cdecMurmurHashNativeBackend<sizeof(void*)>(key, len, seed, &out); + return out[0]; +} + +inline void MurmurHash3_128(const void * key, int len, uint32_t seed, void * out) { + cdecMurmurHashNativeBackend<sizeof(void*)>(key, len, seed, out); +} + +} + +//----------------------------------------------------------------------------- + +#endif // _MURMURHASH3_H_ |