diff options
author | Patrick Simianer <p@simianer.de> | 2012-03-13 09:24:47 +0100 |
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committer | Patrick Simianer <p@simianer.de> | 2012-03-13 09:24:47 +0100 |
commit | c3a9ea64251605532c7954959662643a6a927bb7 (patch) | |
tree | fed6048a5acdaf3834740107771c2bc48f26fd4d /utils/agenda.h | |
parent | 867bca3e5fa0cdd63bf032e5859fb5092d9a4ca1 (diff) | |
parent | a45af4a3704531a8382cd231f6445b3a33b598a3 (diff) |
merge with upstream
Diffstat (limited to 'utils/agenda.h')
-rwxr-xr-x | utils/agenda.h | 140 |
1 files changed, 0 insertions, 140 deletions
diff --git a/utils/agenda.h b/utils/agenda.h deleted file mode 100755 index d4f13696..00000000 --- a/utils/agenda.h +++ /dev/null @@ -1,140 +0,0 @@ -#ifndef AGENDA_H -#define AGENDA_H - -#define DBG_AGENDA(x) x -/* - a priority queue where you expect to queue the same item at different - priorities several times before finally popping it. higher priority = better. - so in best first you'd be using negative cost or e^-cost (probabilities, in - other words). - - this means you have a way to look up a key and see its location in the queue, - so its priority can be adjusted (or, simpler implementation: so when you pop, - you see if you've already popped before at a lower cost, and skip the - subsequent pops). - - it's assumed that you'll never queue an item @ a better priority after it has - already been popped. that is, the agenda will track already completed items. - maybe in the future i will let you recompute a cheaper way to reach things - after first-pop also, it's assumed that we're always improving prios of - existing items, never making them worse (even though technically this is - possible and sensible if it hasn't been popped yet). - - simple binary max heap for now. there are better practical options w/ - superior cache locaility. movements in the heap need to update a record for - that key of where the key went. i do this by creating canonical key pointers - out of boost object pools (if the key were lightweight e.g. an int, then it - would make sense to use the hash lookup too - - since i'm doing key hashing to start with, i also allow you to attach some - arbitrary data (value) payload beyond key+priority. - - hash map from key to done (has been popped) -> set where doneness is marked in key item? - - a slightly different way to make an adjustable heap would be to use - tree-structured parent/children links intrusively (or mapped by key) in the - key, rather than indices in a compact binary-tree heap - - */ - -#include "best.h" -#include "intern_pool.h" -#include "d_ary_heap.h" -#include "lvalue_pmap.h" -#include <vector> -#include <functional> - -/* -template <class P> -struct priority_traits { - typedef typename P::priority_type priority_type; -}; -*/ - -typedef best_t agenda_best_t; -typedef unsigned agenda_location_t; - -PMAP_MEMBER_INDIRECT(LocationMap,agenda_location_t,location) -PMAP_MEMBER_INDIRECT(PriorityMap,agenda_best_t,priority) - -struct Less { - typedef bool result_type; - template <class A,class B> - bool operator()(A const& a,B const& b) const { return a<b; } -}; - -// LocMap and PrioMap are boost property maps put(locmap,key,size_t), Better(get(priomap,k1),get(priomap,k2)) means k1 should be above k2 (be popped first). Locmap and PrioMap may have state; the rest are assumed stateless functors -// make sure the (default) location is not -1 for anything you add, or else an assertion may trigger -template <class Item,class Better=Less, /* intern_pool args */ class KeyF=get_key<Item>,class HashKey=boost::hash<typename KeyF::result_type>,class EqKey=std::equal_to<typename KeyF::result_type>, class Pool=boost::object_pool<Item> > -struct Agenda : intern_pool<Item,KeyF,HashKey,EqKey,Pool> { - typedef intern_pool<Item,KeyF,HashKey,EqKey,Pool> Intern; // inherited because I want to use construct() - /* this is less generic than it could be, because I want to use a single hash mapping to intern to canonical mutable object pointers, where the property maps are just lvalue accessors */ - typedef typename KeyF::result_type Key; - typedef Item * Handle; - typedef LocationMap<Handle> LocMap; - typedef PriorityMap<Handle> PrioMap; - LocMap locmap; - PrioMap priomap; // note: priomap[item] is set by caller before giving us the item; then tracks best (for canonicalized item) thereafter - - Better better; - //NOT NEEDED: initialize function object state (there is none) - - typedef Item *ItemC; //canonicalized pointer - typedef Item *ItemP; - static const std::size_t heap_arity=4; // might be fastest possible (depends on key size probably - cache locality is bad w/ arity=2) - typedef std::vector<ItemC> HeapStorage; - typedef d_ary_heap_indirect<Handle,heap_arity,LocMap,PrioMap,Better,HeapStorage,agenda_location_t> Heap; - Heap q; - - // please don't call q.push etc. directly. - void add(ItemP i) { - bool fresh=interneq(i); - DBG_AGENDA(assert(fresh && !q.contains(i))); - q.push(i); - } - bool improve(ItemP i) { - ItemP c=i; - bool fresh=interneq(c); - if (fresh) { - add(c); - return true; - } - DBG_AGENDA(assert(q.contains(c))); - return q.maybe_improve(priomap[i]); - } - inline bool empty() { - return q.empty(); - } - // no need to destroy the canon. item because we want to remember the best cost and reject more expensive ways of using it). - ItemC pop() { - ItemC r=q.top(); - q.pop(); - return r; - } - void pop_discard() { - q.pop(); - } - - ItemC top() { - DBG_AGENDA(assert(!empty())); - return q.top(); - } - - agenda_best_t best() const { - return q.best(); //TODO: cache/track the global best? - } - - agenda_best_t second_best() const { - return q.second_best(); - } - - // add only if worse than queue current best, otherwise evaluate immediately (e.g. for early stopping w/ expensive to compute additional cost). return true if postponed (added) - bool postpone(ItemP i) { - if (better(priomap[i],best())) return false; - return improve(i); - } - - Agenda(unsigned reserve=1000000,LocMap const& lm=LocMap(),PrioMap const& pm=PrioMap(),EqKey const& eq=EqKey(),Better const& better=Better()) : locmap(lm), priomap(pm), better(better), q(priomap,locmap,better,reserve) { } -}; - -#endif |