diff options
author | Chris Dyer <cdyer@cs.cmu.edu> | 2012-05-08 15:19:40 -0400 |
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committer | Chris Dyer <cdyer@cs.cmu.edu> | 2012-05-08 15:19:40 -0400 |
commit | e66b487c6bf4debb1326ad8c7169a44badace365 (patch) | |
tree | 1ad89e58b6df5a3632a0b4e95c6014574be273bd /training/liblbfgs/arithmetic_ansi.h | |
parent | a3d0e4f8c8f669fd4c0dac7a193a12148253d4e2 (diff) |
add liblbfgs, which is much less crappy than the current one
Diffstat (limited to 'training/liblbfgs/arithmetic_ansi.h')
-rw-r--r-- | training/liblbfgs/arithmetic_ansi.h | 133 |
1 files changed, 133 insertions, 0 deletions
diff --git a/training/liblbfgs/arithmetic_ansi.h b/training/liblbfgs/arithmetic_ansi.h new file mode 100644 index 00000000..fa390da3 --- /dev/null +++ b/training/liblbfgs/arithmetic_ansi.h @@ -0,0 +1,133 @@ +/* + * ANSI C implementation of vector operations. + * + * Copyright (c) 2007-2010 Naoaki Okazaki + * All rights reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a copy + * of this software and associated documentation files (the "Software"), to deal + * in the Software without restriction, including without limitation the rights + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + * copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + * THE SOFTWARE. + */ + +/* $Id$ */ + +#include <stdlib.h> +#include <memory.h> + +#if LBFGS_FLOAT == 32 && LBFGS_IEEE_FLOAT +#define fsigndiff(x, y) (((*(uint32_t*)(x)) ^ (*(uint32_t*)(y))) & 0x80000000U) +#else +#define fsigndiff(x, y) (*(x) * (*(y) / fabs(*(y))) < 0.) +#endif/*LBFGS_IEEE_FLOAT*/ + +inline static void* vecalloc(size_t size) +{ + void *memblock = malloc(size); + if (memblock) { + memset(memblock, 0, size); + } + return memblock; +} + +inline static void vecfree(void *memblock) +{ + free(memblock); +} + +inline static void vecset(lbfgsfloatval_t *x, const lbfgsfloatval_t c, const int n) +{ + int i; + + for (i = 0;i < n;++i) { + x[i] = c; + } +} + +inline static void veccpy(lbfgsfloatval_t *y, const lbfgsfloatval_t *x, const int n) +{ + int i; + + for (i = 0;i < n;++i) { + y[i] = x[i]; + } +} + +inline static void vecncpy(lbfgsfloatval_t *y, const lbfgsfloatval_t *x, const int n) +{ + int i; + + for (i = 0;i < n;++i) { + y[i] = -x[i]; + } +} + +inline static void vecadd(lbfgsfloatval_t *y, const lbfgsfloatval_t *x, const lbfgsfloatval_t c, const int n) +{ + int i; + + for (i = 0;i < n;++i) { + y[i] += c * x[i]; + } +} + +inline static void vecdiff(lbfgsfloatval_t *z, const lbfgsfloatval_t *x, const lbfgsfloatval_t *y, const int n) +{ + int i; + + for (i = 0;i < n;++i) { + z[i] = x[i] - y[i]; + } +} + +inline static void vecscale(lbfgsfloatval_t *y, const lbfgsfloatval_t c, const int n) +{ + int i; + + for (i = 0;i < n;++i) { + y[i] *= c; + } +} + +inline static void vecmul(lbfgsfloatval_t *y, const lbfgsfloatval_t *x, const int n) +{ + int i; + + for (i = 0;i < n;++i) { + y[i] *= x[i]; + } +} + +inline static void vecdot(lbfgsfloatval_t* s, const lbfgsfloatval_t *x, const lbfgsfloatval_t *y, const int n) +{ + int i; + *s = 0.; + for (i = 0;i < n;++i) { + *s += x[i] * y[i]; + } +} + +inline static void vec2norm(lbfgsfloatval_t* s, const lbfgsfloatval_t *x, const int n) +{ + vecdot(s, x, x, n); + *s = (lbfgsfloatval_t)sqrt(*s); +} + +inline static void vec2norminv(lbfgsfloatval_t* s, const lbfgsfloatval_t *x, const int n) +{ + vec2norm(s, x, n); + *s = (lbfgsfloatval_t)(1.0 / *s); +} |