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#ifndef _ERROR_SURFACE_H_
#define _ERROR_SURFACE_H_
#include <vector>
#include <string>
#include "scorer.h"
class Score;
struct ErrorSegment {
double x;
ScoreP delta;
ErrorSegment() : x(0), delta() {}
};
class ErrorSurface : public std::vector<ErrorSegment> {
public:
~ErrorSurface();
void Serialize(std::string* out) const;
void Deserialize(ScoreType type, const std::string& in);
};
#endif
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