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#ifndef SAMPLER_H_
#define SAMPLER_H_
#include <algorithm>
#include <functional>
#include <numeric>
#include <iostream>
#include <fstream>
#include <vector>
#include <ctime>
#include <boost/random/mersenne_twister.hpp>
#include <boost/random/uniform_real.hpp>
#include <boost/random/variate_generator.hpp>
#include <boost/random/normal_distribution.hpp>
#include <boost/random/poisson_distribution.hpp>
#include <boost/random/uniform_int.hpp>
#include "prob.h"
template <typename F> struct SampleSet;
template <typename RNG>
struct RandomNumberGenerator {
static uint32_t GetTrulyRandomSeed() {
uint32_t seed;
std::ifstream r("/dev/urandom");
if (r) {
r.read((char*)&seed,sizeof(uint32_t));
}
if (r.fail() || !r) {
std::cerr << "Warning: could not read from /dev/urandom. Seeding from clock" << std::endl;
seed = std::time(NULL);
}
//std::cerr << "Seeding random number sequence to " << seed << std::endl;
return seed;
}
RandomNumberGenerator() : m_dist(0,1), m_generator(), m_random(m_generator,m_dist) {
uint32_t seed = GetTrulyRandomSeed();
m_generator.seed(seed);
}
explicit RandomNumberGenerator(uint32_t seed) : m_dist(0,1), m_generator(), m_random(m_generator,m_dist) {
if (!seed) seed = GetTrulyRandomSeed();
m_generator.seed(seed);
}
template <typename F>
size_t SelectSample(const F& a, const F& b, double T = 1.0) {
if (T == 1.0) {
if (this->next() > (a / (a + b))) return 1; else return 0;
} else {
assert(!"not implemented");
}
}
// T is the annealing temperature, if desired
template <typename F>
size_t SelectSample(const SampleSet<F>& ss, double T = 1.0);
// draw a value from U(0,1)
double next() {return m_random();}
// draw a value from U(0,1)
double operator()() { return m_random(); }
// draw a value from N(mean,var)
double NextNormal(double mean, double var) {
return boost::normal_distribution<double>(mean, var)(m_random);
}
// draw a value from a Poisson distribution
// lambda must be greater than 0
int NextPoisson(int lambda) {
return boost::poisson_distribution<int>(lambda)(m_random);
}
bool AcceptMetropolisHastings(const prob_t& p_cur,
const prob_t& p_prev,
const prob_t& q_cur,
const prob_t& q_prev) {
const prob_t a = (p_cur / p_prev) * (q_prev / q_cur);
if (log(a) >= 0.0) return true;
return (prob_t(this->next()) < a);
}
RNG &gen() { return m_generator; }
typedef boost::variate_generator<RNG&, boost::uniform_int<> > IntRNG;
IntRNG inclusive(int low,int high_incl) {
assert(high_incl>=low);
return IntRNG(m_generator,boost::uniform_int<>(low,high_incl));
}
private:
boost::uniform_real<> m_dist;
RNG m_generator;
boost::variate_generator<RNG&, boost::uniform_real<> > m_random;
};
typedef RandomNumberGenerator<boost::mt19937> MT19937;
template <typename F = double>
class SampleSet {
public:
const F& operator[](int i) const { return m_scores[i]; }
F& operator[](int i) { return m_scores[i]; }
bool empty() const { return m_scores.empty(); }
void add(const F& s) { m_scores.push_back(s); }
void clear() { m_scores.clear(); }
size_t size() const { return m_scores.size(); }
void resize(int size) { m_scores.resize(size); }
std::vector<F> m_scores;
};
template <typename RNG>
template <typename F>
size_t RandomNumberGenerator<RNG>::SelectSample(const SampleSet<F>& ss, double T) {
assert(T > 0.0);
assert(ss.m_scores.size() > 0);
if (ss.m_scores.size() == 1) return 0;
const double annealing_factor = 1.0 / T;
const bool anneal = (T != 1.0);
F sum = F(0);
if (anneal) {
for (int i = 0; i < ss.m_scores.size(); ++i)
sum += pow(ss.m_scores[i], annealing_factor); // p^(1/T)
} else {
sum = std::accumulate(ss.m_scores.begin(), ss.m_scores.end(), F(0));
}
//for (size_t i = 0; i < ss.m_scores.size(); ++i) std::cerr << ss.m_scores[i] << ",";
//std::cerr << std::endl;
F random(this->next()); // random number between 0 and 1
random *= sum; // scale with normalization factor
//std::cerr << "Random number " << random << std::endl;
//now figure out which sample
size_t position = 1;
sum = ss.m_scores[0];
if (anneal) {
sum = pow(sum, annealing_factor);
for (; position < ss.m_scores.size() && sum < random; ++position)
sum += pow(ss.m_scores[position], annealing_factor);
} else {
for (; position < ss.m_scores.size() && sum < random; ++position)
sum += ss.m_scores[position];
}
//std::cout << "random: " << random << " sample: " << position << std::endl;
//std::cerr << "Sample: " << position-1 << std::endl;
//exit(1);
return position-1;
}
#endif
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