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#include "hg_union.h"
#include "hg.h"
using namespace std;
namespace HG {
void Union(const Hypergraph& in, Hypergraph* out) {
if (&in == out) return;
if (out->nodes_.empty()) {
out->nodes_ = in.nodes_;
out->edges_ = in.edges_; return;
}
unsigned noff = out->nodes_.size();
unsigned eoff = out->edges_.size();
int ogoal = in.nodes_.size() - 1;
int cgoal = noff - 1;
// keep a single goal node, so add nodes.size - 1
out->nodes_.resize(out->nodes_.size() + ogoal);
// add all edges
out->edges_.resize(out->edges_.size() + in.edges_.size());
for (int i = 0; i < ogoal; ++i) {
const Hypergraph::Node& on = in.nodes_[i];
Hypergraph::Node& cn = out->nodes_[i + noff];
cn.id_ = i + noff;
cn.in_edges_.resize(on.in_edges_.size());
for (unsigned j = 0; j < on.in_edges_.size(); ++j)
cn.in_edges_[j] = on.in_edges_[j] + eoff;
cn.out_edges_.resize(on.out_edges_.size());
for (unsigned j = 0; j < on.out_edges_.size(); ++j)
cn.out_edges_[j] = on.out_edges_[j] + eoff;
}
for (unsigned i = 0; i < in.edges_.size(); ++i) {
const Hypergraph::Edge& oe = in.edges_[i];
Hypergraph::Edge& ce = out->edges_[i + eoff];
ce.id_ = i + eoff;
ce.rule_ = oe.rule_;
ce.feature_values_ = oe.feature_values_;
if (oe.head_node_ == ogoal) {
ce.head_node_ = cgoal;
out->nodes_[cgoal].in_edges_.push_back(ce.id_);
} else {
ce.head_node_ = oe.head_node_ + noff;
}
ce.tail_nodes_.resize(oe.tail_nodes_.size());
for (unsigned j = 0; j < oe.tail_nodes_.size(); ++j)
ce.tail_nodes_[j] = oe.tail_nodes_[j] + noff;
}
out->TopologicallySortNodesAndEdges(cgoal);
}
}
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