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#ifndef _HG_H_
#define _HG_H_
#include <string>
#include <vector>
#include "small_vector.h"
#include "sparse_vector.h"
#include "wordid.h"
#include "trule.h"
#include "prob.h"
// if you define this, edges_ will be sorted
// (normally, just nodes_ are), but this can be quite
// slow
#undef HG_EDGES_TOPO_SORTED
// class representing an acyclic hypergraph
// - edges have 1 head, 0..n tails
class Hypergraph {
public:
Hypergraph() : is_linear_chain_(false) {}
// SmallVector is a fast, small vector<int> implementation for sizes <= 2
typedef SmallVector TailNodeVector;
// TODO get rid of cat_?
struct Node {
Node() : id_(), cat_() {}
int id_; // equal to this object's position in the nodes_ vector
WordID cat_; // non-terminal category if <0, 0 if not set
std::vector<int> in_edges_; // contents refer to positions in edges_
std::vector<int> out_edges_; // contents refer to positions in edges_
};
// TODO get rid of edge_prob_? (can be computed on the fly as the dot
// product of the weight vector and the feature values)
struct Edge {
Edge() : i_(-1), j_(-1), prev_i_(-1), prev_j_(-1) {}
inline int Arity() const { return tail_nodes_.size(); }
int head_node_; // refers to a position in nodes_
TailNodeVector tail_nodes_; // contents refer to positions in nodes_
TRulePtr rule_;
SparseVector<double> feature_values_;
prob_t edge_prob_; // dot product of weights and feat_values
int id_; // equal to this object's position in the edges_ vector
// span info. typically, i_ and j_ refer to indices in the source sentence
// if a synchronous parse has been executed i_ and j_ will refer to indices
// in the target sentence / lattice and prev_i_ prev_j_ will refer to
// positions in the source. Note: it is up to the translator implementation
// to properly set these values. For some models (like the Forest-input
// phrase based model) it may not be straightforward to do. if these values
// are not properly set, most things will work but alignment and any features
// that depend on them will be broken.
short int i_;
short int j_;
short int prev_i_;
short int prev_j_;
};
void swap(Hypergraph& other) {
other.nodes_.swap(nodes_);
std::swap(is_linear_chain_, other.is_linear_chain_);
other.edges_.swap(edges_);
}
void ResizeNodes(int size) {
nodes_.resize(size);
for (int i = 0; i < size; ++i) nodes_[i].id_ = i;
}
// reserves space in the nodes vector to prevent memory locations
// from changing
void ReserveNodes(size_t n, size_t e = 0) {
nodes_.reserve(n);
if (e) edges_.reserve(e);
}
Edge* AddEdge(const TRulePtr& rule, const TailNodeVector& tail) {
edges_.push_back(Edge());
Edge* edge = &edges_.back();
edge->rule_ = rule;
edge->tail_nodes_ = tail;
edge->id_ = edges_.size() - 1;
for (int i = 0; i < edge->tail_nodes_.size(); ++i)
nodes_[edge->tail_nodes_[i]].out_edges_.push_back(edge->id_);
return edge;
}
Node* AddNode(const WordID& cat) {
nodes_.push_back(Node());
nodes_.back().cat_ = cat;
nodes_.back().id_ = nodes_.size() - 1;
return &nodes_.back();
}
void ConnectEdgeToHeadNode(const int edge_id, const int head_id) {
edges_[edge_id].head_node_ = head_id;
nodes_[head_id].in_edges_.push_back(edge_id);
}
// TODO remove this - use the version that takes indices
void ConnectEdgeToHeadNode(Edge* edge, Node* head) {
edge->head_node_ = head->id_;
head->in_edges_.push_back(edge->id_);
}
// merge the goal node from other with this goal node
void Union(const Hypergraph& other);
void PrintGraphviz() const;
// compute the total number of paths in the forest
double NumberOfPaths() const;
// BEWARE. this assumes that the source and target language
// strings are identical and that there are no loops.
// It assumes a bunch of other things about where the
// epsilons will be. It tries to assert failure if you
// break these assumptions, but it may not.
// TODO - make this work
void EpsilonRemove(WordID eps);
// multiple the weights vector by the edge feature vector
// (inner product) to set the edge probabilities
template <typename V>
void Reweight(const V& weights) {
for (int i = 0; i < edges_.size(); ++i) {
Edge& e = edges_[i];
e.edge_prob_.logeq(e.feature_values_.dot(weights));
}
}
// computes inside and outside scores for each
// edge in the hypergraph
// alpha->size = edges_.size = beta->size
// returns inside prob of goal node
prob_t ComputeEdgePosteriors(double scale,
std::vector<prob_t>* posts) const;
// find the score of the very best path passing through each edge
prob_t ComputeBestPathThroughEdges(std::vector<prob_t>* posts) const;
// create a new hypergraph consisting only of the nodes / edges
// in the Viterbi derivation of this hypergraph
// if edges is set, use the EdgeSelectEdgeWeightFunction
Hypergraph* CreateViterbiHypergraph(const std::vector<bool>* edges = NULL) const;
// move weights as near to the source as possible, resulting in a
// stochastic automaton. ONLY FUNCTIONAL FOR *LATTICES*.
// See M. Mohri and M. Riley. A Weight Pushing Algorithm for Large
// Vocabulary Speech Recognition. 2001.
// the log semiring (NOT tropical) is used
void PushWeightsToSource(double scale = 1.0);
// same, except weights are pushed to the goal, works for HGs,
// not just lattices
void PushWeightsToGoal(double scale = 1.0);
void SortInEdgesByEdgeWeights();
void PruneUnreachable(int goal_node_id); // DEPRECATED
void RemoveNoncoaccessibleStates(int goal_node_id = -1);
// remove edges from the hypergraph if prune_edge[edge_id] is true
// TODO need to investigate why this shouldn't be run for the forest trans
// case. To investigate, change false to true and see where ftrans crashes
void PruneEdges(const std::vector<bool>& prune_edge, bool run_inside_algorithm = false);
// if you don't know, use_sum_prod_semiring should be false
void DensityPruneInsideOutside(const double scale, const bool use_sum_prod_semiring, const double density,
const std::vector<bool>* preserve_mask = NULL);
// prunes any edge whose score on the best path taking that edge is more than alpha away
// from the score of the global best past (or the highest edge posterior)
void BeamPruneInsideOutside(const double scale, const bool use_sum_prod_semiring, const double alpha,
const std::vector<bool>* preserve_mask = NULL);
void clear() {
nodes_.clear();
edges_.clear();
}
inline size_t NumberOfEdges() const { return edges_.size(); }
inline size_t NumberOfNodes() const { return nodes_.size(); }
inline bool empty() const { return nodes_.empty(); }
// linear chains can be represented in a number of ways in a hypergraph,
// we define them to consist only of lexical translations and monotonic rules
inline bool IsLinearChain() const { return is_linear_chain_; }
bool is_linear_chain_;
// nodes_ is sorted in topological order
std::vector<Node> nodes_;
// edges_ is not guaranteed to be in any particular order
std::vector<Edge> edges_;
// reorder nodes_ so they are in topological order
// source nodes at 0 sink nodes at size-1
void TopologicallySortNodesAndEdges(int goal_idx,
const std::vector<bool>* prune_edges = NULL);
private:
Hypergraph(int num_nodes, int num_edges, bool is_lc) : is_linear_chain_(is_lc), nodes_(num_nodes), edges_(num_edges) {}
static TRulePtr kEPSRule;
static TRulePtr kUnaryRule;
};
// common WeightFunctions, map an edge -> WeightType
// for generic Viterbi/Inside algorithms
struct EdgeProb {
inline const prob_t& operator()(const Hypergraph::Edge& e) const { return e.edge_prob_; }
};
struct EdgeSelectEdgeWeightFunction {
EdgeSelectEdgeWeightFunction(const std::vector<bool>& v) : v_(v) {}
inline prob_t operator()(const Hypergraph::Edge& e) const {
if (v_[e.id_]) return prob_t::One();
else return prob_t::Zero();
}
private:
const std::vector<bool>& v_;
};
struct ScaledEdgeProb {
ScaledEdgeProb(const double& alpha) : alpha_(alpha) {}
inline prob_t operator()(const Hypergraph::Edge& e) const { return e.edge_prob_.pow(alpha_); }
const double alpha_;
};
// see Li (2010), Section 3.2.2-- this is 'x_e = p_e*r_e'
struct EdgeFeaturesAndProbWeightFunction {
inline const SparseVector<prob_t> operator()(const Hypergraph::Edge& e) const {
SparseVector<prob_t> res;
for (SparseVector<double>::const_iterator it = e.feature_values_.begin();
it != e.feature_values_.end(); ++it)
res.set_value(it->first, prob_t(it->second) * e.edge_prob_);
return res;
}
};
struct TransitionCountWeightFunction {
inline double operator()(const Hypergraph::Edge& e) const { (void)e; return 1.0; }
};
#endif
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