diff options
Diffstat (limited to 'utils')
| -rwxr-xr-x | utils/agenda.h | 95 | ||||
| -rwxr-xr-x | utils/best.h | 13 | ||||
| -rwxr-xr-x | utils/hash.h | 6 | ||||
| -rwxr-xr-x | utils/lvalue_pmap.h | 25 | ||||
| -rwxr-xr-x | utils/null_traits.h | 26 | ||||
| -rwxr-xr-x | utils/value_array.h | 30 | 
6 files changed, 193 insertions, 2 deletions
| diff --git a/utils/agenda.h b/utils/agenda.h new file mode 100755 index 00000000..8198f077 --- /dev/null +++ b/utils/agenda.h @@ -0,0 +1,95 @@ +#ifndef AGENDA_H +#define AGENDA_H + +/* +  a priority queue where you expect to queue the same item at different +  priorities several times before finally popping it.  higher priority = better. +  so in best first you'd be using negative cost or e^-cost (probabilities, in +  other words). + +  this means you have a way to look up a key and see its location in the queue, +  so its priority can be adjusted (or, simpler implementation: so when you pop, +  you see if you've already popped before at a lower cost, and skip the +  subsequent pops). + +  it's assumed that you'll never queue an item @ a better priority after it has +  already been popped.  that is, the agenda will track already completed items. +  maybe in the future i will let you recompute a cheaper way to reach things +  after first-pop also, it's assumed that we're always improving prios of +  existing items, never making them worse (even though technically this is +  possible and sensible if it hasn't been popped yet). + +  simple binary max heap for now.  there are better practical options w/ +  superior cache locaility.  movements in the heap need to update a record for +  that key of where the key went.  i do this by creating canonical key pointers +  out of boost object pools (if the key were lightweight e.g. an int, then it +  would make sense to use the hash lookup too + +  since i'm doing key hashing to start with, i also allow you to attach some +  arbitrary data (value) payload beyond key+priority. + +  hash map from key to done (has been popped) -> set where doneness is marked in key item? + +  a slightly different way to make an adjustable heap would be to use +  tree-structured parent/children links intrusively (or mapped by key) in the +  key, rather than indices in a compact binary-tree heap + + */ + +#include "best.h" +#include "hash.h" +#include "d_ary_heap.h" +#include "lvalue_pmap.h" +#include <vector> +#include <functional> + +/* +template <class P> +struct priority_traits { +  typedef typename P::priority_type priority_type; +}; + +// P p has priority_traits<P>::type &p->agenda_priority() and unsigned &p->agenda_location(), and bool & p->agenda_done() +// this is really 4 functors in 1 (or lvalue property maps); you can supply your own as the Prio type in Agenda<...> below ; state is allowed. +template <class P> +struct AdjustablePriority { +  typedef AdjustablePriority<P> Self; +  typedef typename priority_traits<P>::priority_type Priority; +  Priority & priority(P const &x) { +    return x->agenda_priority(); +  } +  unsigned & location(P const &x) { // this gets updated by push, pop, and adjust +    return x->agenda_location(); +  } +  void is_done(P const& x) const { +    return x->agenda_done(); +  } +  void set_done(P const& x) const { +    x->agenda_done()=true; +  } +}; +*/ + +typedef best_t agenda_best_t; + +PMAP_MEMBER_INDIRECT(LocationMap,unsigned,location) +PMAP_MEMBER_INDIRECT(PriorityMap,best_t,priority) + +// LocMap and PrioMap are boost property maps put(locmap,key,size_t), Better(get(priomap,k1),get(priomap,k2)) means k1 should be above k2 (be popped first).  Locmap and PrioMap may have state; the rest are assumed stateless functors +template <class Item,class Hash=boost::hash<Item>,class Equal=std::equal_to<Item>,class Better=std::less<Item> > +struct Agenda { +  /* this is less generic than it could be, because I want to use a single hash mapping to intern to canonical mutable object pointers, where the property maps are just lvalue accessors */ +/* +  typedef Item *CanonItem; +  static const std::size_t heap_arity=4; // might be fastest possible (depends on key size probably - cache locality is bad w/ arity=2) +  typedef std::vector<CanonItem> HeapStorage; +  typedef boost::detail::d_ary_heap_indirect<Key,heap_arity,LocMap,PrioMap,Better,HeapStorage> Heap; +  HASH_SET<Key,Hash,Equal> queued; +  typedef LocationMap<ItemP> +  LocMap locmap; +  PrioMap priomap; +  Agenda(LocMap const& lm=LocMap(),PrioMap const& pm=PrioMap()) : locmap(lm), priomap(pm) {  } +*/ +}; + +#endif diff --git a/utils/best.h b/utils/best.h new file mode 100755 index 00000000..8ff896bb --- /dev/null +++ b/utils/best.h @@ -0,0 +1,13 @@ +#ifndef UTILS__BEST_H +#define UTILS__BEST_H + +#include "max_plus.h" + +typedef MaxPlus<double> best_t; + +inline bool operator <(best_t const& a,best_t const& b) { +  return a.v_>b.v_; // intentionally reversed, so default min-heap, sort, etc. put best first. +} + + +#endif diff --git a/utils/hash.h b/utils/hash.h index 7e38bb2c..e9584dd5 100755 --- a/utils/hash.h +++ b/utils/hash.h @@ -9,17 +9,23 @@  #ifdef HAVE_SPARSEHASH  # include <google/dense_hash_map>  # define HASH_MAP google::dense_hash_map +# define HASH_SET google::dense_hash_set  # define HASH_MAP_RESERVED(h,empty,deleted) do { h.set_empty_key(empty); h.set_deleted_key(deleted); } while(0)  # define HASH_MAP_EMPTY(h,empty) do { h.set_empty_key(empty); } while(0)  #else  # include <tr1/unordered_map>  # define HASH_MAP std::tr1::unordered_map +# define HASH_SET std::tr1::unordered_set  # define HASH_MAP_RESERVED(h,empty,deleted)  # define HASH_MAP_EMPTY(h,empty)  #endif  #define BOOST_HASHED_MAP(k,v) HASH_MAP<k,v,boost::hash<k> > +namespace { +const unsigned GOLDEN_MEAN_FRACTION=2654435769U; +} +  // assumes C is POD  template <class C>  struct murmur_hash diff --git a/utils/lvalue_pmap.h b/utils/lvalue_pmap.h new file mode 100755 index 00000000..03ddf5e7 --- /dev/null +++ b/utils/lvalue_pmap.h @@ -0,0 +1,25 @@ +#ifndef LVALUE_PMAP_H +#define LVALUE_PMAP_H + +#include <boost/property_map/property_map.hpp> + +// i checked: boost provides get and put given [] + +// lvalue property map pmapname<P> that is: P p; valtype &v=p->name; +#define PMAP_MEMBER_INDIRECT(pmapname,valtype,name) template <class P> struct pmapname {  \ +  typedef P key_type; \ +  typedef valtype value_type; \ +  typedef value_type & reference; \ +  typedef boost::lvalue_property_map_tag category;          \ +  reference operator[](key_type p) const { return p->name; } \ +}; + +#define PMAP_MEMBER_INDIRECT_2(pmapname,name) template <class P,class R> struct pmapname {    \ +  typedef P key_type; \ +  typedef R value_type; \ +  typedef value_type & reference; \ +  typedef boost::lvalue_property_map_tag category; \ +  reference operator[](key_type p) const { return p->name; } \ +}; + +#endif diff --git a/utils/null_traits.h b/utils/null_traits.h new file mode 100755 index 00000000..fac857d9 --- /dev/null +++ b/utils/null_traits.h @@ -0,0 +1,26 @@ +#ifndef NULL_TRAITS_H +#define NULL_TRAITS_H + +template <class V> +struct null_traits { +  static V null; //TODO: maybe take out default null and make ppl explicitly define?  they may be surprised that they need to when they include a header lib that uses null_traits +}; +// global bool is_null(V const& v) + +// definitely override this, and possibly set_null and is_null.  that's the point. +template <class V> +V null_traits<V>::null; +//TODO: are we getting single init of the static null object? + +template <class V> +void set_null(V &v) { +  v=null_traits<V>::null; +} + +template <class V> +void is_null(V const& v) { +  return v==null_traits<V>::null; +} + + +#endif diff --git a/utils/value_array.h b/utils/value_array.h index 82e66e8d..a10f754f 100755 --- a/utils/value_array.h +++ b/utils/value_array.h @@ -103,6 +103,12 @@ protected:      }    } +  template <class C,class F> +  inline void init_map(C const& c,F const& f) { +    alloc(c.size()); +    copy_construct_map(c.begin(),c.end(),array,f); +  } +  // warning: std::distance is likely slow on maps (anything other than random access containers.  so container version using size will be better    template <class I,class F>    inline void init_range_map(I itr, I end,F const& f) {      alloc(std::distance(itr,end)); @@ -123,11 +129,25 @@ public:    {      init(s,t);    } -  void resize(size_type s, const_reference t = T()) { +  void reinit(size_type s, const_reference t = T()) {      clear();      init(s,t);    } +  //copy any existing data like std::vector.  not A::construct exception safe.  try blah blah? +  void resize(size_type s, const_reference t = T()) { +    pointer na=A::allocate(s); +    size_type nc=s<sz ? s : sz; +    size_type i=0; +    for (;i<nc;++i) +      A::construct(na+i,array[i]); +    for (;i<s;++i) +      A::construct(na+i,t); +    clear(); +    array=na; +    sz=s; +  } +    template <class I>    void reinit(I itr, I end) {      clear(); @@ -135,10 +155,16 @@ public:    }    template <class I,class F> -  void reinit_map(I itr, I end,F const& map) { +  void reinit_map(I itr,I end,F const& map) {      clear();      init_range_map(itr,end,map);    } +  // warning: std::distance is likely slow on maps,lists (anything other than random access containers.  so container version below using size() will be better +  template <class C,class F> +  void reinit_map(C const& c,F const& map) { +    clear(); +    init_map(c,map); +  }    template <class I>    ValueArray(I itr, I end) | 
