diff options
Diffstat (limited to 'utils')
| -rw-r--r-- | utils/city.cc | 467 | ||||
| -rw-r--r-- | utils/city.h | 90 | ||||
| -rw-r--r-- | utils/citycrc.h | 43 | 
3 files changed, 600 insertions, 0 deletions
| diff --git a/utils/city.cc b/utils/city.cc new file mode 100644 index 00000000..f1301ce4 --- /dev/null +++ b/utils/city.cc @@ -0,0 +1,467 @@ +// Copyright (c) 2011 Google, Inc. +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +// THE SOFTWARE. +// +// CityHash, by Geoff Pike and Jyrki Alakuijala +// +// This file provides CityHash64() and related functions. +// +// It's probably possible to create even faster hash functions by +// writing a program that systematically explores some of the space of +// possible hash functions, by using SIMD instructions, or by +// compromising on hash quality. + +#include "config.h" +#include <city.h> + +#include <algorithm> +#include <string.h>  // for memcpy and memset + +using namespace std; + +static uint64 UNALIGNED_LOAD64(const char *p) { +  uint64 result; +  memcpy(&result, p, sizeof(result)); +  return result; +} + +static uint32 UNALIGNED_LOAD32(const char *p) { +  uint32 result; +  memcpy(&result, p, sizeof(result)); +  return result; +} + +#if !defined(WORDS_BIGENDIAN) + +#define uint32_in_expected_order(x) (x) +#define uint64_in_expected_order(x) (x) + +#else + +#ifdef _MSC_VER +#include <stdlib.h> +#define bswap_32(x) _byteswap_ulong(x) +#define bswap_64(x) _byteswap_uint64(x) + +#elif defined(__APPLE__) +// Mac OS X / Darwin features +#include <libkern/OSByteOrder.h> +#define bswap_32(x) OSSwapInt32(x) +#define bswap_64(x) OSSwapInt64(x) + +#else +#include <byteswap.h> +#endif + +#define uint32_in_expected_order(x) (bswap_32(x)) +#define uint64_in_expected_order(x) (bswap_64(x)) + +#endif  // WORDS_BIGENDIAN + +#if !defined(LIKELY) +#if HAVE_BUILTIN_EXPECT +#define LIKELY(x) (__builtin_expect(!!(x), 1)) +#else +#define LIKELY(x) (x) +#endif +#endif + +static uint64 Fetch64(const char *p) { +  return uint64_in_expected_order(UNALIGNED_LOAD64(p)); +} + +static uint32 Fetch32(const char *p) { +  return uint32_in_expected_order(UNALIGNED_LOAD32(p)); +} + +// Some primes between 2^63 and 2^64 for various uses. +static const uint64 k0 = 0xc3a5c85c97cb3127ULL; +static const uint64 k1 = 0xb492b66fbe98f273ULL; +static const uint64 k2 = 0x9ae16a3b2f90404fULL; +static const uint64 k3 = 0xc949d7c7509e6557ULL; + +// Bitwise right rotate.  Normally this will compile to a single +// instruction, especially if the shift is a manifest constant. +static uint64 Rotate(uint64 val, int shift) { +  // Avoid shifting by 64: doing so yields an undefined result. +  return shift == 0 ? val : ((val >> shift) | (val << (64 - shift))); +} + +// Equivalent to Rotate(), but requires the second arg to be non-zero. +// On x86-64, and probably others, it's possible for this to compile +// to a single instruction if both args are already in registers. +static uint64 RotateByAtLeast1(uint64 val, int shift) { +  return (val >> shift) | (val << (64 - shift)); +} + +static uint64 ShiftMix(uint64 val) { +  return val ^ (val >> 47); +} + +static uint64 HashLen16(uint64 u, uint64 v) { +  return Hash128to64(uint128(u, v)); +} + +static uint64 HashLen0to16(const char *s, size_t len) { +  if (len > 8) { +    uint64 a = Fetch64(s); +    uint64 b = Fetch64(s + len - 8); +    return HashLen16(a, RotateByAtLeast1(b + len, len)) ^ b; +  } +  if (len >= 4) { +    uint64 a = Fetch32(s); +    return HashLen16(len + (a << 3), Fetch32(s + len - 4)); +  } +  if (len > 0) { +    uint8 a = s[0]; +    uint8 b = s[len >> 1]; +    uint8 c = s[len - 1]; +    uint32 y = static_cast<uint32>(a) + (static_cast<uint32>(b) << 8); +    uint32 z = len + (static_cast<uint32>(c) << 2); +    return ShiftMix(y * k2 ^ z * k3) * k2; +  } +  return k2; +} + +// This probably works well for 16-byte strings as well, but it may be overkill +// in that case. +static uint64 HashLen17to32(const char *s, size_t len) { +  uint64 a = Fetch64(s) * k1; +  uint64 b = Fetch64(s + 8); +  uint64 c = Fetch64(s + len - 8) * k2; +  uint64 d = Fetch64(s + len - 16) * k0; +  return HashLen16(Rotate(a - b, 43) + Rotate(c, 30) + d, +                   a + Rotate(b ^ k3, 20) - c + len); +} + +// Return a 16-byte hash for 48 bytes.  Quick and dirty. +// Callers do best to use "random-looking" values for a and b. +static pair<uint64, uint64> WeakHashLen32WithSeeds( +    uint64 w, uint64 x, uint64 y, uint64 z, uint64 a, uint64 b) { +  a += w; +  b = Rotate(b + a + z, 21); +  uint64 c = a; +  a += x; +  a += y; +  b += Rotate(a, 44); +  return make_pair(a + z, b + c); +} + +// Return a 16-byte hash for s[0] ... s[31], a, and b.  Quick and dirty. +static pair<uint64, uint64> WeakHashLen32WithSeeds( +    const char* s, uint64 a, uint64 b) { +  return WeakHashLen32WithSeeds(Fetch64(s), +                                Fetch64(s + 8), +                                Fetch64(s + 16), +                                Fetch64(s + 24), +                                a, +                                b); +} + +// Return an 8-byte hash for 33 to 64 bytes. +static uint64 HashLen33to64(const char *s, size_t len) { +  uint64 z = Fetch64(s + 24); +  uint64 a = Fetch64(s) + (len + Fetch64(s + len - 16)) * k0; +  uint64 b = Rotate(a + z, 52); +  uint64 c = Rotate(a, 37); +  a += Fetch64(s + 8); +  c += Rotate(a, 7); +  a += Fetch64(s + 16); +  uint64 vf = a + z; +  uint64 vs = b + Rotate(a, 31) + c; +  a = Fetch64(s + 16) + Fetch64(s + len - 32); +  z = Fetch64(s + len - 8); +  b = Rotate(a + z, 52); +  c = Rotate(a, 37); +  a += Fetch64(s + len - 24); +  c += Rotate(a, 7); +  a += Fetch64(s + len - 16); +  uint64 wf = a + z; +  uint64 ws = b + Rotate(a, 31) + c; +  uint64 r = ShiftMix((vf + ws) * k2 + (wf + vs) * k0); +  return ShiftMix(r * k0 + vs) * k2; +} + +uint64 CityHash64(const char *s, size_t len) { +  if (len <= 32) { +    if (len <= 16) { +      return HashLen0to16(s, len); +    } else { +      return HashLen17to32(s, len); +    } +  } else if (len <= 64) { +    return HashLen33to64(s, len); +  } + +  // For strings over 64 bytes we hash the end first, and then as we +  // loop we keep 56 bytes of state: v, w, x, y, and z. +  uint64 x = Fetch64(s + len - 40); +  uint64 y = Fetch64(s + len - 16) + Fetch64(s + len - 56); +  uint64 z = HashLen16(Fetch64(s + len - 48) + len, Fetch64(s + len - 24)); +  pair<uint64, uint64> v = WeakHashLen32WithSeeds(s + len - 64, len, z); +  pair<uint64, uint64> w = WeakHashLen32WithSeeds(s + len - 32, y + k1, x); +  x = x * k1 + Fetch64(s); + +  // Decrease len to the nearest multiple of 64, and operate on 64-byte chunks. +  len = (len - 1) & ~static_cast<size_t>(63); +  do { +    x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1; +    y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1; +    x ^= w.second; +    y += v.first + Fetch64(s + 40); +    z = Rotate(z + w.first, 33) * k1; +    v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first); +    w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16)); +    std::swap(z, x); +    s += 64; +    len -= 64; +  } while (len != 0); +  return HashLen16(HashLen16(v.first, w.first) + ShiftMix(y) * k1 + z, +                   HashLen16(v.second, w.second) + x); +} + +uint64 CityHash64WithSeed(const char *s, size_t len, uint64 seed) { +  return CityHash64WithSeeds(s, len, k2, seed); +} + +uint64 CityHash64WithSeeds(const char *s, size_t len, +                           uint64 seed0, uint64 seed1) { +  return HashLen16(CityHash64(s, len) - seed0, seed1); +} + +// A subroutine for CityHash128().  Returns a decent 128-bit hash for strings +// of any length representable in signed long.  Based on City and Murmur. +static uint128 CityMurmur(const char *s, size_t len, uint128 seed) { +  uint64 a = Uint128Low64(seed); +  uint64 b = Uint128High64(seed); +  uint64 c = 0; +  uint64 d = 0; +  signed long l = len - 16; +  if (l <= 0) {  // len <= 16 +    a = ShiftMix(a * k1) * k1; +    c = b * k1 + HashLen0to16(s, len); +    d = ShiftMix(a + (len >= 8 ? Fetch64(s) : c)); +  } else {  // len > 16 +    c = HashLen16(Fetch64(s + len - 8) + k1, a); +    d = HashLen16(b + len, c + Fetch64(s + len - 16)); +    a += d; +    do { +      a ^= ShiftMix(Fetch64(s) * k1) * k1; +      a *= k1; +      b ^= a; +      c ^= ShiftMix(Fetch64(s + 8) * k1) * k1; +      c *= k1; +      d ^= c; +      s += 16; +      l -= 16; +    } while (l > 0); +  } +  a = HashLen16(a, c); +  b = HashLen16(d, b); +  return uint128(a ^ b, HashLen16(b, a)); +} + +uint128 CityHash128WithSeed(const char *s, size_t len, uint128 seed) { +  if (len < 128) { +    return CityMurmur(s, len, seed); +  } + +  // We expect len >= 128 to be the common case.  Keep 56 bytes of state: +  // v, w, x, y, and z. +  pair<uint64, uint64> v, w; +  uint64 x = Uint128Low64(seed); +  uint64 y = Uint128High64(seed); +  uint64 z = len * k1; +  v.first = Rotate(y ^ k1, 49) * k1 + Fetch64(s); +  v.second = Rotate(v.first, 42) * k1 + Fetch64(s + 8); +  w.first = Rotate(y + z, 35) * k1 + x; +  w.second = Rotate(x + Fetch64(s + 88), 53) * k1; + +  // This is the same inner loop as CityHash64(), manually unrolled. +  do { +    x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1; +    y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1; +    x ^= w.second; +    y += v.first + Fetch64(s + 40); +    z = Rotate(z + w.first, 33) * k1; +    v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first); +    w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16)); +    std::swap(z, x); +    s += 64; +    x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1; +    y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1; +    x ^= w.second; +    y += v.first + Fetch64(s + 40); +    z = Rotate(z + w.first, 33) * k1; +    v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first); +    w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16)); +    std::swap(z, x); +    s += 64; +    len -= 128; +  } while (LIKELY(len >= 128)); +  x += Rotate(v.first + z, 49) * k0; +  z += Rotate(w.first, 37) * k0; +  // If 0 < len < 128, hash up to 4 chunks of 32 bytes each from the end of s. +  for (size_t tail_done = 0; tail_done < len; ) { +    tail_done += 32; +    y = Rotate(x + y, 42) * k0 + v.second; +    w.first += Fetch64(s + len - tail_done + 16); +    x = x * k0 + w.first; +    z += w.second + Fetch64(s + len - tail_done); +    w.second += v.first; +    v = WeakHashLen32WithSeeds(s + len - tail_done, v.first + z, v.second); +  } +  // At this point our 56 bytes of state should contain more than +  // enough information for a strong 128-bit hash.  We use two +  // different 56-byte-to-8-byte hashes to get a 16-byte final result. +  x = HashLen16(x, v.first); +  y = HashLen16(y + z, w.first); +  return uint128(HashLen16(x + v.second, w.second) + y, +                 HashLen16(x + w.second, y + v.second)); +} + +uint128 CityHash128(const char *s, size_t len) { +  if (len >= 16) { +    return CityHash128WithSeed(s + 16, +                               len - 16, +                               uint128(Fetch64(s) ^ k3, +                                       Fetch64(s + 8))); +  } else if (len >= 8) { +    return CityHash128WithSeed(NULL, +                               0, +                               uint128(Fetch64(s) ^ (len * k0), +                                       Fetch64(s + len - 8) ^ k1)); +  } else { +    return CityHash128WithSeed(s, len, uint128(k0, k1)); +  } +} + +#ifdef __SSE4_2__ +#include <citycrc.h> +#include <nmmintrin.h> + +// Requires len >= 240. +static void CityHashCrc256Long(const char *s, size_t len, +                               uint32 seed, uint64 *result) { +  uint64 a = Fetch64(s + 56) + k0; +  uint64 b = Fetch64(s + 96) + k0; +  uint64 c = result[0] = HashLen16(b, len); +  uint64 d = result[1] = Fetch64(s + 120) * k0 + len; +  uint64 e = Fetch64(s + 184) + seed; +  uint64 f = seed; +  uint64 g = 0; +  uint64 h = 0; +  uint64 i = 0; +  uint64 j = 0; +  uint64 t = c + d; + +  // 240 bytes of input per iter. +  size_t iters = len / 240; +  len -= iters * 240; +  do { +#define CHUNK(multiplier, z)                                    \ +    {                                                           \ +      uint64 old_a = a;                                         \ +      a = Rotate(b, 41 ^ z) * multiplier + Fetch64(s);          \ +      b = Rotate(c, 27 ^ z) * multiplier + Fetch64(s + 8);      \ +      c = Rotate(d, 41 ^ z) * multiplier + Fetch64(s + 16);     \ +      d = Rotate(e, 33 ^ z) * multiplier + Fetch64(s + 24);     \ +      e = Rotate(t, 25 ^ z) * multiplier + Fetch64(s + 32);     \ +      t = old_a;                                                \ +    }                                                           \ +    f = _mm_crc32_u64(f, a);                                    \ +    g = _mm_crc32_u64(g, b);                                    \ +    h = _mm_crc32_u64(h, c);                                    \ +    i = _mm_crc32_u64(i, d);                                    \ +    j = _mm_crc32_u64(j, e);                                    \ +    s += 40 + +    CHUNK(1, 1); CHUNK(k0, 0); +    CHUNK(1, 1); CHUNK(k0, 0); +    CHUNK(1, 1); CHUNK(k0, 0); +  } while (--iters > 0); + +  while (len >= 40) { +    CHUNK(k0, 0); +    len -= 40; +  } +  if (len > 0) { +    s = s + len - 40; +    CHUNK(k0, 0); +  } +  j += i << 32; +  a = HashLen16(a, j); +  h += g << 32; +  b += h; +  c = HashLen16(c, f) + i; +  d = HashLen16(d, e + result[0]); +  j += e; +  i += HashLen16(h, t); +  e = HashLen16(a, d) + j; +  f = HashLen16(b, c) + a; +  g = HashLen16(j, i) + c; +  result[0] = e + f + g + h; +  a = ShiftMix((a + g) * k0) * k0 + b; +  result[1] += a + result[0]; +  a = ShiftMix(a * k0) * k0 + c; +  result[2] = a + result[1]; +  a = ShiftMix((a + e) * k0) * k0; +  result[3] = a + result[2]; +} + +// Requires len < 240. +static void CityHashCrc256Short(const char *s, size_t len, uint64 *result) { +  char buf[240]; +  memcpy(buf, s, len); +  memset(buf + len, 0, 240 - len); +  CityHashCrc256Long(buf, 240, ~static_cast<uint32>(len), result); +} + +void CityHashCrc256(const char *s, size_t len, uint64 *result) { +  if (LIKELY(len >= 240)) { +    CityHashCrc256Long(s, len, 0, result); +  } else { +    CityHashCrc256Short(s, len, result); +  } +} + +uint128 CityHashCrc128WithSeed(const char *s, size_t len, uint128 seed) { +  if (len <= 900) { +    return CityHash128WithSeed(s, len, seed); +  } else { +    uint64 result[4]; +    CityHashCrc256(s, len, result); +    uint64 u = Uint128High64(seed) + result[0]; +    uint64 v = Uint128Low64(seed) + result[1]; +    return uint128(HashLen16(u, v + result[2]), +                   HashLen16(Rotate(v, 32), u * k0 + result[3])); +  } +} + +uint128 CityHashCrc128(const char *s, size_t len) { +  if (len <= 900) { +    return CityHash128(s, len); +  } else { +    uint64 result[4]; +    CityHashCrc256(s, len, result); +    return uint128(result[2], result[3]); +  } +} + +#endif diff --git a/utils/city.h b/utils/city.h new file mode 100644 index 00000000..c2ab352c --- /dev/null +++ b/utils/city.h @@ -0,0 +1,90 @@ +// Copyright (c) 2011 Google, Inc. +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +// THE SOFTWARE. +// +// CityHash, by Geoff Pike and Jyrki Alakuijala +// +// This file provides a few functions for hashing strings. On x86-64 +// hardware in 2011, CityHash64() is faster than other high-quality +// hash functions, such as Murmur.  This is largely due to higher +// instruction-level parallelism.  CityHash64() and CityHash128() also perform +// well on hash-quality tests. +// +// CityHash128() is optimized for relatively long strings and returns +// a 128-bit hash.  For strings more than about 2000 bytes it can be +// faster than CityHash64(). +// +// Functions in the CityHash family are not suitable for cryptography. +// +// WARNING: This code has not been tested on big-endian platforms! +// It is known to work well on little-endian platforms that have a small penalty +// for unaligned reads, such as current Intel and AMD moderate-to-high-end CPUs. +// +// By the way, for some hash functions, given strings a and b, the hash +// of a+b is easily derived from the hashes of a and b.  This property +// doesn't hold for any hash functions in this file. + +#ifndef CITY_HASH_H_ +#define CITY_HASH_H_ + +#include <stdlib.h>  // for size_t. +#include <stdint.h> +#include <utility> + +typedef uint8_t uint8; +typedef uint32_t uint32; +typedef uint64_t uint64; +typedef std::pair<uint64, uint64> uint128; + +inline uint64 Uint128Low64(const uint128& x) { return x.first; } +inline uint64 Uint128High64(const uint128& x) { return x.second; } + +// Hash function for a byte array. +uint64 CityHash64(const char *buf, size_t len); + +// Hash function for a byte array.  For convenience, a 64-bit seed is also +// hashed into the result. +uint64 CityHash64WithSeed(const char *buf, size_t len, uint64 seed); + +// Hash function for a byte array.  For convenience, two seeds are also +// hashed into the result. +uint64 CityHash64WithSeeds(const char *buf, size_t len, +                           uint64 seed0, uint64 seed1); + +// Hash function for a byte array. +uint128 CityHash128(const char *s, size_t len); + +// Hash function for a byte array.  For convenience, a 128-bit seed is also +// hashed into the result. +uint128 CityHash128WithSeed(const char *s, size_t len, uint128 seed); + +// Hash 128 input bits down to 64 bits of output. +// This is intended to be a reasonably good hash function. +inline uint64 Hash128to64(const uint128& x) { +  // Murmur-inspired hashing. +  const uint64 kMul = 0x9ddfea08eb382d69ULL; +  uint64 a = (Uint128Low64(x) ^ Uint128High64(x)) * kMul; +  a ^= (a >> 47); +  uint64 b = (Uint128High64(x) ^ a) * kMul; +  b ^= (b >> 47); +  b *= kMul; +  return b; +} + +#endif  // CITY_HASH_H_ diff --git a/utils/citycrc.h b/utils/citycrc.h new file mode 100644 index 00000000..318e3917 --- /dev/null +++ b/utils/citycrc.h @@ -0,0 +1,43 @@ +// Copyright (c) 2011 Google, Inc. +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to deal +// in the Software without restriction, including without limitation the rights +// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +// copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +// THE SOFTWARE. +// +// CityHash, by Geoff Pike and Jyrki Alakuijala +// +// This file declares the subset of the CityHash functions that require +// _mm_crc32_u64().  See the CityHash README for details. +// +// Functions in the CityHash family are not suitable for cryptography. + +#ifndef CITY_HASH_CRC_H_ +#define CITY_HASH_CRC_H_ + +#include <city.h> + +// Hash function for a byte array. +uint128 CityHashCrc128(const char *s, size_t len); + +// Hash function for a byte array.  For convenience, a 128-bit seed is also +// hashed into the result. +uint128 CityHashCrc128WithSeed(const char *s, size_t len, uint128 seed); + +// Hash function for a byte array.  Sets result[0] ... result[3]. +void CityHashCrc256(const char *s, size_t len, uint64 *result); + +#endif  // CITY_HASH_CRC_H_ | 
