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authorgraehl <graehl@ec762483-ff6d-05da-a07a-a48fb63a330f>2010-08-07 02:24:51 +0000
committergraehl <graehl@ec762483-ff6d-05da-a07a-a48fb63a330f>2010-08-07 02:24:51 +0000
commitaaac9f8ee73ba59b72609af9a78b167312a6dac7 (patch)
tree1273c65f43c124eac220a298acbe7af951b0a83e /decoder/ff.h
parente2ef62dc50b9795fc801f97aba7bac8c80bb7c54 (diff)
propagation of feature name+debug from factory, return correct features array for fsa ffs
git-svn-id: https://ws10smt.googlecode.com/svn/trunk@486 ec762483-ff6d-05da-a07a-a48fb63a330f
Diffstat (limited to 'decoder/ff.h')
-rw-r--r--decoder/ff.h17
1 files changed, 16 insertions, 1 deletions
diff --git a/decoder/ff.h b/decoder/ff.h
index 2de3c1fb..e3bfe392 100644
--- a/decoder/ff.h
+++ b/decoder/ff.h
@@ -1,6 +1,14 @@
#ifndef _FF_H_
#define _FF_H_
+#define DEBUG_INIT 0
+#if DEBUG_INIT
+# include <iostream>
+# define DBGINIT(a) do { std::cerr<<a<<"\n"; } while(0)
+#else
+# define DBGINIT(a)
+#endif
+
#include <vector>
#include <cstring>
#include "fdict.h"
@@ -19,6 +27,12 @@ class FeatureFunction {
public:
std::string name_; // set by FF factory using usage()
bool debug_; // also set by FF factory checking param for immediate initial "debug"
+ //called after constructor, but before name_ and debug_ have been set
+ virtual void Init() { DBGINIT("default FF::Init name="<<name_); }
+ virtual void init_name_debug(std::string const& n,bool debug) {
+ name_=n;
+ debug_=debug;
+ }
bool debug() const { return debug_; }
FeatureFunction() : state_size_() {}
explicit FeatureFunction(int state_size) : state_size_(state_size) {}
@@ -36,7 +50,7 @@ public:
virtual bool rule_feature() const { return false; }
//OVERRIDE THIS:
- virtual Features features() const { return Features(); }
+ virtual Features features() const { return single_feature(FD::Convert(name_)); }
// returns the number of bytes of context that this feature function will
// (maximally) use. By default, 0 ("stateless" models in Hiero/Joshua).
// NOTE: this value is fixed for the instance of your class, you cannot
@@ -63,6 +77,7 @@ public:
// if there's some state left when you transition to the goal state, score
// it here. For example, the language model computes the cost of adding
// <s> and </s>.
+
protected:
virtual void FinalTraversalFeatures(const void* residual_state,
FeatureVector* final_features) const;