diff options
author | graehl <graehl@ec762483-ff6d-05da-a07a-a48fb63a330f> | 2010-08-19 04:46:18 +0000 |
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committer | graehl <graehl@ec762483-ff6d-05da-a07a-a48fb63a330f> | 2010-08-19 04:46:18 +0000 |
commit | 1b57d4a77c5d32068d29bf3772d756c2c844e361 (patch) | |
tree | 2e671f8141ef345022b7196ec81b6abbacce66f3 /decoder/apply_fsa_models.cc | |
parent | 6ba469b231c727fbfea5c831852d231247e24526 (diff) |
ValueArray instead of string for state is 10% faster
git-svn-id: https://ws10smt.googlecode.com/svn/trunk@599 ec762483-ff6d-05da-a07a-a48fb63a330f
Diffstat (limited to 'decoder/apply_fsa_models.cc')
-rwxr-xr-x | decoder/apply_fsa_models.cc | 157 |
1 files changed, 135 insertions, 22 deletions
diff --git a/decoder/apply_fsa_models.cc b/decoder/apply_fsa_models.cc index b43c02a4..7cd5fc6d 100755 --- a/decoder/apply_fsa_models.cc +++ b/decoder/apply_fsa_models.cc @@ -1,3 +1,4 @@ +#include "maybe_update_bound.h" #include "apply_fsa_models.h" #include "hg.h" #include "ff_fsa_dynamic.h" @@ -20,6 +21,7 @@ using namespace std; //impl details (not exported). flat namespace for my ease. +typedef CFG::RHS RHS; typedef CFG::BinRhs BinRhs; typedef CFG::NTs NTs; typedef CFG::NT NT; @@ -50,7 +52,7 @@ with 3, we predict all sorts of useless items - that won't give us our goal A an */ #define TRIE_START_LHS 1 -// option 1) above. 0 would be option 3), which is dumb +// 1 is option 1) above. 0 would be option 3), which is dumb // if we don't greedy-binarize, we want to encode recognized prefixes p (X -> p . rest) efficiently. if we're doing this, we may as well also push costs so we can best-first select rules in a lazy fashion. this is effectively left-branching binarization, of course. template <class K,class V,class Hash> @@ -61,58 +63,169 @@ struct fsa_map_type { #define FSA_MAP(k,v) fsa_map_type<k,v,boost::hash<k> >::type typedef WordID LHS; // so this will be -NTHandle. +struct get_second { + template <class P> + typename P::second_type const& operator()(P const& p) const { + return p.second; + } +}; + +struct PrefixTrieNode; +struct PrefixTrieEdge { + prob_t p;// viterbi additional prob, i.e. product over path incl. p_final = total rule prob + //DPFSA() + // we can probably just store deltas, but for debugging remember the full p + // prob_t delta; // + PrefixTrieNode *dest; + WordID w; // for lhs, this will be positive NTHandle instead + + // for sorting most probable first in adj; actually >(p) + inline bool operator <(PrefixTrieEdge const& o) const { + return o.p<p; + } +}; struct PrefixTrieNode { - prob_t backward; // (viterbi) backward prob (for cost pushing) -# + prob_t p; // viterbi (max prob) of rule this node leads to - when building. telescope later onto edges for best-first. #if TRIE_START_LHS + bool final; // may also have successors, of course + prob_t p_final; // additional prob beyond what we already paid. while building, this is the total prob + // instead of completed map, we have trie start w/ lhs. + NTHandle lhs; // instead of storing this in Item. +#else typedef FSA_MAP(LHS,RuleHandle) Completed; // can only have one rule w/ a given signature (duplicates should be collapsed when making CFG). but there may be multiple rules, with different LHS Completed completed; -#else - bool complete; // may also have successors, of course #endif - // instead of completed map, we have trie start w/ lhs.? + explicit PrefixTrieNode(prob_t p=1) : p(p),final(false) { } // outgoing edges will be ordered highest p to worst p - struct Edge { - DPFSA(prob_t p;) // we can probably just store deltas, but for debugging remember the full p - prob_t delta; // p[i]=delta*p[i-1], with p(-1)=1 - PrefixTrieNode *dest; - WordID w; - }; - typedef FSA_MAP(WordID,Edge) BuildAdj; - BuildAdj build_adj; //TODO: move builder elsewhere? - typedef ValueArray<Edge> Adj; -// typedef vector<Edge> Adj; + + typedef FSA_MAP(WordID,PrefixTrieEdge) PrefixTrieEdgeFor; +public: + PrefixTrieEdgeFor edge_for; //TODO: move builder elsewhere? then need 2nd hash or edge include pointer to builder. just clear this later + void index_adj() { + index_adj(edge_for); + } + + template <class M> + void index_adj(M &m) { + m.clear(); + for (int i=0;i<adj.size();++i) { + PrefixTrieEdge const& e=adj[i]; + m[e.w]=e; + } + } + + // call only once. + void done_building_r() { + done_building(); + for (int i=0;i<adj.size();++i) + adj[i].dest->done_building_r(); + } + + // for done_building; compute incremental (telescoped) edge p + PrefixTrieEdge const& operator()(PrefixTrieEdgeFor::value_type &pair) const { + PrefixTrieEdge &e=pair.second; + e.p=(e.dest->p)/p; + return e; + } + + // call only once. + void done_building() { + adj.reinit_map(edge_for.begin(),edge_for.end(),*this); + if (final) + p_final/=p; + std::sort(adj.begin(),adj.end()); + } + + typedef ValueArray<PrefixTrieEdge> Adj; +// typedef vector<PrefixTrieEdge> Adj; Adj adj; - //TODO: + + typedef WordID W; + typedef NTHandle N; // not negative + typedef W const* RI; + + // let's compute p_min so that every rule reachable from the created node has p at least this low. + PrefixTrieNode *improve_edge(PrefixTrieEdge const& e,prob_t rulep) { + PrefixTrieNode *d=e.dest; + maybe_increase_max(d->p,rulep); + return d; + } + + PrefixTrieNode *build(W w,prob_t rulep) { + PrefixTrieEdgeFor::iterator i=edge_for.find(w); + if (i!=edge_for.end()) + return improve_edge(i->second,rulep); + PrefixTrieEdge &e=edge_for[w]; + return e.dest=new PrefixTrieNode(rulep); + } + + void set_final(prob_t pf) { + final=true;p_final=pf; + } + +#ifdef HAVE_TAIL_RECURSE + // add string i...end + void build(RI i,RI end, prob_t rulep) { + if (i==end) { + set_final(rulep); + } else + // tail recursion: + build(*i)->build(i+1,end,rulep); + } +#endif }; #if TRIE_START_LHS -//Trie starts with lhs, then continues w/ rhs +//Trie starts with lhs (nonneg index), then continues w/ rhs (mixed >0 word, else NT) #else // just rhs. i think item names should exclude lhs if possible (most sharing). get prefix cost w/ forward = viterbi (global best-first admissable h only) and it should be ok? #endif // costs are pushed. struct PrefixTrie { - CFG const* cfgp; + CFG *cfgp; + Rules const* rulesp; + Rules const& rules() const { return *rulesp; } CFG const& cfg() const { return *cfgp; } - PrefixTrie(CFG const& cfg) : cfgp(&cfg) { + PrefixTrieNode root; + PrefixTrie(CFG &cfg) : cfgp(&cfg),rulesp(&cfg.rules) { +// cfg.SortLocalBestFirst(); // instead we'll sort in done_building_r + cfg.VisitRuleIds(*this); + root.done_building_r(); + root.index_adj(); // maybe the index we use for building trie should be replaced by a much larger/faster table since we look up by lhs many times in parsing? //TODO: } + void operator()(int ri) const { + Rule const& r=rules()[ri]; + prob_t p=r.p; + PrefixTrieNode *n=const_cast<PrefixTrieNode&>(root).build(r.lhs,p); + for (RHS::const_iterator i=r.rhs.begin(),e=r.rhs.end();;++i) { + if (i==e) { + n->set_final(p); + break; + } + n=n->build(*i,p); + } +#ifdef HAVE_TAIL_RECURSE + root.build(r.lhs,r.p)->build(r.rhs,r.p); +#endif + } }; // these should go in a global best-first queue struct Item { prob_t forward; + // NOTE: sum = viterbi (max) /* The forward probability alpha_i(X[k]->x.y) is the sum of the probabilities of all constrained paths of length that end in state X[k]->x.y*/ prob_t inner; /* The inner probability beta_i(X[k]->x.y) is the sum of the probabilities of all paths of length i-k that start in state X[k,k]->.xy and end in X[k,i]->x.y, and generate the input symbols x[k,...,i-1] */ - + PrefixTrieNode *dot; // dot is a function of the stuff already recognized, and gives a set of suffixes y to complete to finish a rhs for lhs() -> dot y + NTHandle lhs() const { return dot->lhs; } }; }//anon ns @@ -166,7 +279,7 @@ void ApplyFsa::ApplyBottomUp() void ApplyFsa::ApplyEarley() { hgcfg.GiveCFG(cfg); - cfg.SortLocalBestFirst(); + PrefixTrie rt(cfg); // don't need to uniq - option to do that already exists in cfg_options //TODO: } |