diff options
author | Patrick Simianer <simianer@cl.uni-heidelberg.de> | 2012-05-13 03:35:30 +0200 |
---|---|---|
committer | Patrick Simianer <simianer@cl.uni-heidelberg.de> | 2012-05-13 03:35:30 +0200 |
commit | 670a8f984fc6d8342180c59ae9e96b0b76f34d3d (patch) | |
tree | 9f2ce7eec1a77e56b3bb1ad0ad40f212d7a996b0 /jam-files/engine/compile.c | |
parent | eb3ee28dc0eb1d3e5ed01ba0df843be329ae450d (diff) | |
parent | 2f64af3e06a518b93f7ca2c30a9d0aeb2c947031 (diff) |
Merge remote-tracking branch 'upstream/master'
Diffstat (limited to 'jam-files/engine/compile.c')
-rw-r--r-- | jam-files/engine/compile.c | 1424 |
1 files changed, 1424 insertions, 0 deletions
diff --git a/jam-files/engine/compile.c b/jam-files/engine/compile.c new file mode 100644 index 00000000..2c049aae --- /dev/null +++ b/jam-files/engine/compile.c @@ -0,0 +1,1424 @@ +/* + * Copyright 1993, 2000 Christopher Seiwald. + * + * This file is part of Jam - see jam.c for Copyright information. + */ + +/* This file is ALSO: + * Copyright 2001-2004 David Abrahams. + * Distributed under the Boost Software License, Version 1.0. + * (See accompanying file LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt) + */ + +# include "jam.h" + +# include "lists.h" +# include "parse.h" +# include "compile.h" +# include "variable.h" +# include "expand.h" +# include "rules.h" +# include "newstr.h" +# include "make.h" +# include "search.h" +# include "hdrmacro.h" +# include "hash.h" +# include "modules.h" +# include "strings.h" +# include "builtins.h" +# include "class.h" + +# include <assert.h> +# include <string.h> +# include <stdarg.h> + +/* + * compile.c - compile parsed jam statements + * + * External routines: + * + * compile_append() - append list results of two statements + * compile_eval() - evaluate if to determine which leg to compile + * compile_foreach() - compile the "for x in y" statement + * compile_if() - compile 'if' rule + * compile_while() - compile 'while' rule + * compile_include() - support for 'include' - call include() on file + * compile_list() - expand and return a list + * compile_local() - declare (and set) local variables + * compile_null() - do nothing -- a stub for parsing + * compile_on() - run rule under influence of on-target variables + * compile_rule() - compile a single user defined rule + * compile_rules() - compile a chain of rules + * compile_set() - compile the "set variable" statement + * compile_setcomp() - support for `rule` - save parse tree + * compile_setexec() - support for `actions` - save execution string + * compile_settings() - compile the "on =" (set variable on exec) statement + * compile_switch() - compile 'switch' rule + * + * Internal routines: + * + * debug_compile() - printf with indent to show rule expansion. + * evaluate_rule() - execute a rule invocation + * + * builtin_depends() - DEPENDS/INCLUDES rule + * builtin_echo() - ECHO rule + * builtin_exit() - EXIT rule + * builtin_flags() - NOCARE, NOTFILE, TEMPORARY rule + * + * 02/03/94 (seiwald) - Changed trace output to read "setting" instead of + * the awkward sounding "settings". + * 04/12/94 (seiwald) - Combined build_depends() with build_includes(). + * 04/12/94 (seiwald) - actionlist() now just appends a single action. + * 04/13/94 (seiwald) - added shorthand L0 for null list pointer + * 05/13/94 (seiwald) - include files are now bound as targets, and thus + * can make use of $(SEARCH) + * 06/01/94 (seiwald) - new 'actions existing' does existing sources + * 08/23/94 (seiwald) - Support for '+=' (append to variable) + * 12/20/94 (seiwald) - NOTIME renamed NOTFILE. + * 01/22/95 (seiwald) - Exit rule. + * 02/02/95 (seiwald) - Always rule; LEAVES rule. + * 02/14/95 (seiwald) - NoUpdate rule. + * 09/11/00 (seiwald) - new evaluate_rule() for headers(). + * 09/11/00 (seiwald) - compile_xxx() now return LIST *. + * New compile_append() and compile_list() in + * support of building lists here, rather than + * in jamgram.yy. + * 01/10/00 (seiwald) - built-ins split out to builtin.c. + */ + +static void debug_compile( int which, char *s, FRAME* frame ); +int glob( char *s, char *c ); +/* Internal functions from builtins.c */ +void backtrace( FRAME *frame ); +void backtrace_line( FRAME *frame ); +void print_source_line( PARSE* p ); + +struct frame * frame_before_python_call; + +void frame_init( FRAME* frame ) +{ + frame->prev = 0; + frame->prev_user = 0; + lol_init(frame->args); + frame->module = root_module(); + frame->rulename = "module scope"; + frame->procedure = 0; +} + + +void frame_free( FRAME* frame ) +{ + lol_free( frame->args ); +} + + +/* + * compile_append() - append list results of two statements + * + * parse->left more compile_append() by left-recursion + * parse->right single rule + */ + +LIST * compile_append( PARSE * parse, FRAME * frame ) +{ + /* Append right to left. */ + return list_append( + parse_evaluate( parse->left, frame ), + parse_evaluate( parse->right, frame ) ); +} + + +/* + * compile_eval() - evaluate if to determine which leg to compile + * + * Returns: + * list if expression true - compile 'then' clause + * L0 if expression false - compile 'else' clause + */ + +static int lcmp( LIST * t, LIST * s ) +{ + int status = 0; + + while ( !status && ( t || s ) ) + { + char *st = t ? t->string : ""; + char *ss = s ? s->string : ""; + + status = strcmp( st, ss ); + + t = t ? list_next( t ) : t; + s = s ? list_next( s ) : s; + } + + return status; +} + +LIST * compile_eval( PARSE * parse, FRAME * frame ) +{ + LIST * ll; + LIST * lr; + LIST * s; + LIST * t; + int status = 0; + + /* Short circuit lr eval for &&, ||, and 'in'. */ + + ll = parse_evaluate( parse->left, frame ); + lr = 0; + + switch ( parse->num ) + { + case EXPR_AND: + case EXPR_IN : if ( ll ) goto eval; break; + case EXPR_OR : if ( !ll ) goto eval; break; + default: eval: lr = parse_evaluate( parse->right, frame ); + } + + /* Now eval. */ + switch ( parse->num ) + { + case EXPR_NOT: if ( !ll ) status = 1; break; + case EXPR_AND: if ( ll && lr ) status = 1; break; + case EXPR_OR : if ( ll || lr ) status = 1; break; + + case EXPR_IN: + /* "a in b": make sure each of ll is equal to something in lr. */ + for ( t = ll; t; t = list_next( t ) ) + { + for ( s = lr; s; s = list_next( s ) ) + if ( !strcmp( t->string, s->string ) ) + break; + if ( !s ) break; + } + /* No more ll? Success. */ + if ( !t ) status = 1; + break; + + case EXPR_EXISTS: if ( lcmp( ll, L0 ) != 0 ) status = 1; break; + case EXPR_EQUALS: if ( lcmp( ll, lr ) == 0 ) status = 1; break; + case EXPR_NOTEQ : if ( lcmp( ll, lr ) != 0 ) status = 1; break; + case EXPR_LESS : if ( lcmp( ll, lr ) < 0 ) status = 1; break; + case EXPR_LESSEQ: if ( lcmp( ll, lr ) <= 0 ) status = 1; break; + case EXPR_MORE : if ( lcmp( ll, lr ) > 0 ) status = 1; break; + case EXPR_MOREEQ: if ( lcmp( ll, lr ) >= 0 ) status = 1; break; + } + + if ( DEBUG_IF ) + { + debug_compile( 0, "if", frame ); + list_print( ll ); + printf( "(%d) ", status ); + list_print( lr ); + printf( "\n" ); + } + + /* Find something to return. */ + /* In odd circumstances (like "" = "") */ + /* we'll have to return a new string. */ + + if ( !status ) t = 0; + else if ( ll ) t = ll, ll = 0; + else if ( lr ) t = lr, lr = 0; + else t = list_new( L0, newstr( "1" ) ); + + if ( ll ) list_free( ll ); + if ( lr ) list_free( lr ); + return t; +} + + +/* + * compile_foreach() - compile the "for x in y" statement + * + * Compile_foreach() resets the given variable name to each specified + * value, executing the commands enclosed in braces for each iteration. + * + * parse->string index variable + * parse->left variable values + * parse->right rule to compile + */ + +LIST * compile_foreach( PARSE * parse, FRAME * frame ) +{ + LIST * nv = parse_evaluate( parse->left, frame ); + LIST * l; + SETTINGS * s = 0; + + if ( parse->num ) + { + s = addsettings( s, VAR_SET, parse->string, L0 ); + pushsettings( s ); + } + + /* Call var_set to reset $(parse->string) for each val. */ + + for ( l = nv; l; l = list_next( l ) ) + { + LIST * val = list_new( L0, copystr( l->string ) ); + var_set( parse->string, val, VAR_SET ); + list_free( parse_evaluate( parse->right, frame ) ); + } + + if ( parse->num ) + { + popsettings( s ); + freesettings( s ); + } + + list_free( nv ); + + return L0; +} + +/* + * compile_if() - compile 'if' rule + * + * parse->left condition tree + * parse->right then tree + * parse->third else tree + */ + +LIST * compile_if( PARSE * p, FRAME * frame ) +{ + LIST * l = parse_evaluate( p->left, frame ); + if ( l ) + { + list_free( l ); + return parse_evaluate( p->right, frame ); + } + return parse_evaluate( p->third, frame ); +} + + +LIST * compile_while( PARSE * p, FRAME * frame ) +{ + LIST * r = 0; + LIST * l; + while ( ( l = parse_evaluate( p->left, frame ) ) ) + { + list_free( l ); + if ( r ) list_free( r ); + r = parse_evaluate( p->right, frame ); + } + return r; +} + + +/* + * compile_include() - support for 'include' - call include() on file + * + * parse->left list of files to include (can only do 1) + */ + +LIST * compile_include( PARSE * parse, FRAME * frame ) +{ + LIST * nt = parse_evaluate( parse->left, frame ); + + if ( DEBUG_COMPILE ) + { + debug_compile( 0, "include", frame); + list_print( nt ); + printf( "\n" ); + } + + if ( nt ) + { + TARGET * t = bindtarget( nt->string ); + + /* DWA 2001/10/22 - Perforce Jam cleared the arguments here, which + * prevents an included file from being treated as part of the body of a + * rule. I did not see any reason to do that, so I lifted the + * restriction. + */ + + /* Bind the include file under the influence of */ + /* "on-target" variables. Though they are targets, */ + /* include files are not built with make(). */ + + pushsettings( t->settings ); + /* We don't expect that file to be included is generated by some + action. Therefore, pass 0 as third argument. + If the name resolves to directory, let it error out. */ + t->boundname = search( t->name, &t->time, 0, 0 ); + popsettings( t->settings ); + + parse_file( t->boundname, frame ); + } + + list_free( nt ); + + return L0; +} + +static LIST* evaluate_in_module ( char* module_name, PARSE * p, FRAME* frame) +{ + LIST* result; + + module_t* outer_module = frame->module; + frame->module = module_name ? bindmodule( module_name ) : root_module(); + + if ( outer_module != frame->module ) + { + exit_module( outer_module ); + enter_module( frame->module ); + } + + result = parse_evaluate( p, frame ); + + if ( outer_module != frame->module ) + { + exit_module( frame->module ); + enter_module( outer_module ); + frame->module = outer_module; + } + + return result; +} + + +LIST * compile_module( PARSE * p, FRAME * frame ) +{ + /* Here we are entering a module declaration block. */ + LIST * module_name = parse_evaluate( p->left, frame ); + LIST * result = evaluate_in_module( module_name ? module_name->string : 0, + p->right, frame ); + list_free( module_name ); + return result; +} + + +LIST * compile_class( PARSE * p, FRAME * frame ) +{ + /** Todo: check for empty class name. + Check for class redeclaration. */ + + char * class_module = 0; + + LIST * name = parse_evaluate( p->left->right, frame ); + LIST * bases = 0; + + if ( p->left->left ) + bases = parse_evaluate( p->left->left->right, frame ); + + class_module = make_class_module( name, bases, frame ); + evaluate_in_module( class_module, p->right, frame ); + + return L0; +} + + +/* + * compile_list() - expand and return a list. + * + * parse->string - character string to expand. + */ + +LIST * compile_list( PARSE * parse, FRAME * frame ) +{ + /* s is a copyable string */ + char * s = parse->string; + return var_expand( L0, s, s + strlen( s ), frame->args, 1 ); +} + + +/* + * compile_local() - declare (and set) local variables. + * + * parse->left list of variables + * parse->right list of values + * parse->third rules to execute + */ + +LIST * compile_local( PARSE * parse, FRAME * frame ) +{ + LIST * l; + SETTINGS * s = 0; + LIST * nt = parse_evaluate( parse->left, frame ); + LIST * ns = parse_evaluate( parse->right, frame ); + LIST * result; + + if ( DEBUG_COMPILE ) + { + debug_compile( 0, "local", frame ); + list_print( nt ); + printf( " = " ); + list_print( ns ); + printf( "\n" ); + } + + /* Initial value is ns. */ + for ( l = nt; l; l = list_next( l ) ) + s = addsettings( s, VAR_SET, l->string, list_copy( (LIST *)0, ns ) ); + + list_free( ns ); + list_free( nt ); + + /* Note that callees of the current context get this "local" variable, + * making it not so much local as layered. + */ + + pushsettings( s ); + result = parse_evaluate( parse->third, frame ); + popsettings( s ); + + freesettings( s ); + + return result; +} + + +/* + * compile_null() - do nothing -- a stub for parsing. + */ + +LIST * compile_null( PARSE * parse, FRAME * frame ) +{ + return L0; +} + + +/* + * compile_on() - run rule under influence of on-target variables + * + * parse->left list of files to include (can only do 1). + * parse->right rule to run. + * + * EXPERIMENTAL! + */ + +LIST * compile_on( PARSE * parse, FRAME * frame ) +{ + LIST * nt = parse_evaluate( parse->left, frame ); + LIST * result = 0; + + if ( DEBUG_COMPILE ) + { + debug_compile( 0, "on", frame ); + list_print( nt ); + printf( "\n" ); + } + + if ( nt ) + { + TARGET * t = bindtarget( nt->string ); + pushsettings( t->settings ); + result = parse_evaluate( parse->right, frame ); + popsettings( t->settings ); + } + + list_free( nt ); + + return result; +} + + +/* + * compile_rule() - compile a single user defined rule. + * + * parse->string name of user defined rule. + * parse->left parameters (list of lists) to rule, recursing left. + * + * Wrapped around evaluate_rule() so that headers() can share it. + */ + +LIST * compile_rule( PARSE * parse, FRAME * frame ) +{ + FRAME inner[ 1 ]; + LIST * result; + PARSE * p; + + /* Build up the list of arg lists. */ + frame_init( inner ); + inner->prev = frame; + inner->prev_user = frame->module->user_module ? frame : frame->prev_user; + inner->module = frame->module; /* This gets fixed up in evaluate_rule(), below. */ + inner->procedure = parse; + /* Special-case LOL of length 1 where the first list is totally empty. + This is created when calling functions with no parameters, due to + the way jam grammar is written. This is OK when one jam function + calls another, but really not good when Jam function calls Python. */ + if ( parse->left->left == NULL && parse->left->right->func == compile_null) + ; + else + for ( p = parse->left; p; p = p->left ) + lol_add( inner->args, parse_evaluate( p->right, frame ) ); + + /* And invoke the rule. */ + result = evaluate_rule( parse->string, inner ); + frame_free( inner ); + return result; +} + + +static void argument_error( char * message, RULE * rule, FRAME * frame, LIST* arg ) +{ + LOL * actual = frame->args; + assert( frame->procedure != 0 ); + backtrace_line( frame->prev ); + printf( "*** argument error\n* rule %s ( ", frame->rulename ); + lol_print( rule->arguments->data ); + printf( " )\n* called with: ( " ); + lol_print( actual ); + printf( " )\n* %s %s\n", message, arg ? arg->string : "" ); + print_source_line( rule->procedure ); + printf( "see definition of rule '%s' being called\n", rule->name ); + backtrace( frame->prev ); + exit( 1 ); +} + + +/* Define delimiters for type check elements in argument lists (and return type + * specifications, eventually). + */ +# define TYPE_OPEN_DELIM '[' +# define TYPE_CLOSE_DELIM ']' + +/* + * is_type_name() - true iff the given string represents a type check + * specification. + */ + +static int is_type_name( char * s ) +{ + return ( s[ 0 ] == TYPE_OPEN_DELIM ) && + ( s[ strlen( s ) - 1 ] == TYPE_CLOSE_DELIM ); +} + + +/* + * arg_modifier - if the next element of formal is a single character, return + * that; return 0 otherwise. Used to extract "*+?" modifiers * from argument + * lists. + */ + +static char arg_modifier( LIST * formal ) +{ + if ( formal->next ) + { + char * next = formal->next->string; + if ( next && ( next[ 0 ] != 0 ) && ( next[ 1 ] == 0 ) ) + return next[ 0 ]; + } + return 0; +} + + +/* + * type_check() - checks that each element of values satisfies the requirements + * of type_name. + * + * caller - the frame of the rule calling the rule whose arguments are + * being checked + * + * called - the rule being called + * + * arg_name - a list element containing the name of the argument being + * checked + */ + +static void type_check +( + char * type_name, + LIST * values, + FRAME * caller, + RULE * called, + LIST * arg_name +) +{ + static module_t * typecheck = 0; + + /* If nothing to check, bail now. */ + if ( !values || !type_name ) + return; + + if ( !typecheck ) + typecheck = bindmodule( ".typecheck" ); + + /* If the checking rule can not be found, also bail. */ + { + RULE checker_, *checker = &checker_; + + checker->name = type_name; + if ( !typecheck->rules || !hashcheck( typecheck->rules, (HASHDATA * *)&checker ) ) + return; + } + + exit_module( caller->module ); + + while ( values != 0 ) + { + LIST *error; + FRAME frame[1]; + frame_init( frame ); + frame->module = typecheck; + frame->prev = caller; + frame->prev_user = caller->module->user_module ? caller : caller->prev_user; + + enter_module( typecheck ); + /* Prepare the argument list */ + lol_add( frame->args, list_new( L0, values->string ) ); + error = evaluate_rule( type_name, frame ); + + exit_module( typecheck ); + + if ( error ) + argument_error( error->string, called, caller, arg_name ); + + frame_free( frame ); + values = values->next; + } + + enter_module( caller->module ); +} + +/* + * collect_arguments() - local argument checking and collection + */ +static SETTINGS * +collect_arguments( RULE* rule, FRAME* frame ) +{ + SETTINGS *locals = 0; + + LOL * all_actual = frame->args; + LOL * all_formal = rule->arguments ? rule->arguments->data : 0; + if ( all_formal ) /* Nothing to set; nothing to check */ + { + int max = all_formal->count > all_actual->count + ? all_formal->count + : all_actual->count; + + int n; + for ( n = 0; n < max ; ++n ) + { + LIST *actual = lol_get( all_actual, n ); + char *type_name = 0; + + LIST *formal; + for ( formal = lol_get( all_formal, n ); formal; formal = formal->next ) + { + char* name = formal->string; + + if ( is_type_name(name) ) + { + if ( type_name ) + argument_error( "missing argument name before type name:", rule, frame, formal ); + + if ( !formal->next ) + argument_error( "missing argument name after type name:", rule, frame, formal ); + + type_name = formal->string; + } + else + { + LIST* value = 0; + char modifier; + LIST* arg_name = formal; /* hold the argument name for type checking */ + int multiple = 0; + + /* Stop now if a variable number of arguments are specified */ + if ( name[0] == '*' && name[1] == 0 ) + return locals; + + modifier = arg_modifier( formal ); + + if ( !actual && modifier != '?' && modifier != '*' ) + argument_error( "missing argument", rule, frame, formal ); + + switch ( modifier ) + { + case '+': + case '*': + value = list_copy( 0, actual ); + multiple = 1; + actual = 0; + /* skip an extra element for the modifier */ + formal = formal->next; + break; + case '?': + /* skip an extra element for the modifier */ + formal = formal->next; + /* fall through */ + default: + if ( actual ) /* in case actual is missing */ + { + value = list_new( 0, actual->string ); + actual = actual->next; + } + } + + locals = addsettings(locals, VAR_SET, name, value); + locals->multiple = multiple; + type_check( type_name, value, frame, rule, arg_name ); + type_name = 0; + } + } + + if ( actual ) + { + argument_error( "extra argument", rule, frame, actual ); + } + } + } + return locals; +} + +RULE * +enter_rule( char *rulename, module_t *target_module ); + +#ifdef HAVE_PYTHON + +static int python_instance_number = 0; + + +/* Given a Python object, return a string to use in Jam + code instead of said object. + If the object is string, use the string value + If the object implemenets __jam_repr__ method, use that. + Otherwise return 0. + + The result value is newstr-ed. */ +char *python_to_string(PyObject* value) +{ + if (PyString_Check(value)) + { + return newstr(PyString_AsString(value)); + } + else + { + /* See if this is an instance that defines special __jam_repr__ + method. */ + if (PyInstance_Check(value) + && PyObject_HasAttrString(value, "__jam_repr__")) + { + PyObject* repr = PyObject_GetAttrString(value, "__jam_repr__"); + if (repr) + { + PyObject* arguments2 = PyTuple_New(0); + PyObject* value2 = PyObject_Call(repr, arguments2, 0); + Py_DECREF(repr); + Py_DECREF(arguments2); + if (PyString_Check(value2)) + { + return newstr(PyString_AsString(value2)); + } + Py_DECREF(value2); + } + } + return 0; + } +} + +static LIST* +call_python_function(RULE* r, FRAME* frame) +{ + LIST * result = 0; + PyObject * arguments = 0; + PyObject * kw = NULL; + int i ; + PyObject * py_result; + + if (r->arguments) + { + SETTINGS * args; + + arguments = PyTuple_New(0); + kw = PyDict_New(); + + for (args = collect_arguments(r, frame); args; args = args->next) + { + PyObject *key = PyString_FromString(args->symbol); + PyObject *value = 0; + if (args->multiple) + value = list_to_python(args->value); + else { + if (args->value) + value = PyString_FromString(args->value->string); + } + + if (value) + PyDict_SetItem(kw, key, value); + Py_DECREF(key); + Py_XDECREF(value); + } + } + else + { + arguments = PyTuple_New( frame->args->count ); + for ( i = 0; i < frame->args->count; ++i ) + { + PyObject * arg = PyList_New(0); + LIST* l = lol_get( frame->args, i); + + for ( ; l; l = l->next ) + { + PyObject * v = PyString_FromString(l->string); + PyList_Append( arg, v ); + Py_DECREF(v); + } + /* Steals reference to 'arg' */ + PyTuple_SetItem( arguments, i, arg ); + } + } + + frame_before_python_call = frame; + py_result = PyObject_Call( r->python_function, arguments, kw ); + Py_DECREF(arguments); + Py_XDECREF(kw); + if ( py_result != NULL ) + { + if ( PyList_Check( py_result ) ) + { + int size = PyList_Size( py_result ); + int i; + for ( i = 0; i < size; ++i ) + { + PyObject * item = PyList_GetItem( py_result, i ); + char *s = python_to_string (item); + if (!s) { + fprintf( stderr, "Non-string object returned by Python call.\n" ); + } else { + result = list_new (result, s); + } + } + } + else if ( py_result == Py_None ) + { + result = L0; + } + else + { + char *s = python_to_string(py_result); + if (s) + result = list_new(0, s); + else + /* We have tried all we could. Return empty list. There are + cases, e.g. feature.feature function that should return + value for the benefit of Python code and which also can be + called by Jam code, where no sensible value can be + returned. We cannot even emit a warning, since there will + be a pile of them. */ + result = L0; + } + + Py_DECREF( py_result ); + } + else + { + PyErr_Print(); + fprintf(stderr,"Call failed\n"); + } + + return result; +} + + +module_t * python_module() +{ + static module_t * python = 0; + if ( !python ) + python = bindmodule("__python__"); + return python; +} + +#endif + + +/* + * evaluate_rule() - execute a rule invocation. + */ + +LIST * +evaluate_rule( + char * rulename, + FRAME * frame ) +{ + LIST * result = L0; + RULE * rule; + profile_frame prof[1]; + module_t * prev_module = frame->module; + + LIST * l; + { + LOL arg_context_, * arg_context = &arg_context_; + if ( !frame->prev ) + lol_init(arg_context); + else + arg_context = frame->prev->args; + l = var_expand( L0, rulename, rulename+strlen(rulename), arg_context, 0 ); + } + + if ( !l ) + { + backtrace_line( frame->prev ); + printf( "warning: rulename %s expands to empty string\n", rulename ); + backtrace( frame->prev ); + return result; + } + + rulename = l->string; + rule = bindrule( l->string, frame->module ); + +#ifdef HAVE_PYTHON + if ( rule->python_function ) + { + /* The below messing with modules is due to the way modules are + * implemented in Jam. Suppose we are in module M1 now. The global + * variable map actually holds 'M1' variables, and M1->variables hold + * global variables. + * + * If we call Python right away, Python calls back Jam and then Jam + * does 'module M1 { }' then Jam will try to swap the current global + * variables with M1->variables. The result will be that global + * variables map will hold global variables, and any variable settings + * we do will go to the global module, not M1. + * + * By restoring basic state, where the global variable map holds global + * variable, we make sure any future 'module M1' entry will work OK. + */ + + LIST * result; + module_t * m = python_module(); + + frame->module = m; + + exit_module( prev_module ); + enter_module( m ); + + result = call_python_function( rule, frame ); + + exit_module( m ); + enter_module ( prev_module ); + + return result; + } +#endif + + /* Drop the rule name. */ + l = list_pop_front( l ); + + /* Tack the rest of the expansion onto the front of the first argument. */ + frame->args->list[0] = list_append( l, lol_get( frame->args, 0 ) ); + + if ( DEBUG_COMPILE ) + { + /* Try hard to indicate in which module the rule is going to execute. */ + if ( rule->module != frame->module + && rule->procedure != 0 && strcmp( rulename, rule->procedure->rulename ) ) + { + char buf[256] = ""; + strncat( buf, rule->module->name, sizeof( buf ) - 1 ); + strncat( buf, rule->name, sizeof( buf ) - 1 ); + debug_compile( 1, buf, frame ); + } + else + { + debug_compile( 1, rulename, frame ); + } + + lol_print( frame->args ); + printf( "\n" ); + } + + if ( rule->procedure && rule->module != prev_module ) + { + /* Propagate current module to nested rule invocations. */ + frame->module = rule->module; + + /* Swap variables. */ + exit_module( prev_module ); + enter_module( rule->module ); + } + + /* Record current rule name in frame. */ + if ( rule->procedure ) + { + frame->rulename = rulename; + /* And enter record profile info. */ + if ( DEBUG_PROFILE ) + profile_enter( rule->procedure->rulename, prof ); + } + + /* Check traditional targets $(<) and sources $(>). */ + if ( !rule->actions && !rule->procedure ) + { + backtrace_line( frame->prev ); + printf( "rule %s unknown in module %s\n", rule->name, frame->module->name ); + backtrace( frame->prev ); + exit( 1 ); + } + + /* If this rule will be executed for updating the targets then construct the + * action for make(). + */ + if ( rule->actions ) + { + TARGETS * t; + ACTION * action; + + /* The action is associated with this instance of this rule. */ + action = (ACTION *)BJAM_MALLOC( sizeof( ACTION ) ); + memset( (char *)action, '\0', sizeof( *action ) ); + + action->rule = rule; + action->targets = targetlist( (TARGETS *)0, lol_get( frame->args, 0 ) ); + action->sources = targetlist( (TARGETS *)0, lol_get( frame->args, 1 ) ); + + /* If we have a group of targets all being built using the same action + * then we must not allow any of them to be used as sources unless they + * had all already been built in the first place or their joined action + * has had a chance to finish its work and build all of them anew. + * + * Without this it might be possible, in case of a multi-process build, + * for their action, triggered by buiding one of the targets, to still + * be running when another target in the group reports as done in order + * to avoid triggering the same action again and gets used prematurely. + * + * As a quick-fix to achieve this effect we make all the targets list + * each other as 'included targets'. More precisely, we mark the first + * listed target as including all the other targets in the list and vice + * versa. This makes anyone depending on any of those targets implicitly + * depend on all of them, thus making sure none of those targets can be + * used as sources until all of them have been built. Note that direct + * dependencies could not have been used due to the 'circular + * dependency' issue. + * + * TODO: Although the current implementation solves the problem of one + * of the targets getting used before its action completes its work it + * also forces the action to run whenever any of the targets in the + * group is not up to date even though some of them might not actually + * be used by the targets being built. We should see how we can + * correctly recognize such cases and use that to avoid running the + * action if possible and not rebuild targets not actually depending on + * targets that are not up to date. + * + * TODO: Using the 'include' feature might have side-effects due to + * interaction with the actual 'inclusion scanning' system. This should + * be checked. + */ + if ( action->targets ) + { + TARGET * t0 = action->targets->target; + for ( t = action->targets->next; t; t = t->next ) + { + target_include( t->target, t0 ); + target_include( t0, t->target ); + } + } + + /* Append this action to the actions of each target. */ + for ( t = action->targets; t; t = t->next ) + t->target->actions = actionlist( t->target->actions, action ); + } + + /* Now recursively compile any parse tree associated with this rule. + * parse_refer()/parse_free() call pair added to ensure rule not freed + * during use. + */ + if ( rule->procedure ) + { + SETTINGS * local_args = collect_arguments( rule, frame ); + PARSE * parse = rule->procedure; + parse_refer( parse ); + + pushsettings( local_args ); + result = parse_evaluate( parse, frame ); + popsettings( local_args ); + freesettings( local_args ); + + parse_free( parse ); + } + + if ( frame->module != prev_module ) + { + exit_module( frame->module ); + enter_module( prev_module ); + } + + if ( DEBUG_PROFILE && rule->procedure ) + profile_exit( prof ); + + if ( DEBUG_COMPILE ) + debug_compile( -1, 0, frame); + + return result; +} + + +/* + * Call the given rule with the specified parameters. The parameters should be + * of type LIST* and end with a NULL pointer. This differs from 'evaluate_rule' + * in that frame for the called rule is prepared inside 'call_rule'. + * + * This function is useful when a builtin rule (in C) wants to call another rule + * which might be implemented in Jam. + */ + +LIST * call_rule( char * rulename, FRAME * caller_frame, ... ) +{ + va_list va; + LIST * result; + + FRAME inner[1]; + frame_init( inner ); + inner->prev = caller_frame; + inner->prev_user = caller_frame->module->user_module ? + caller_frame : caller_frame->prev_user; + inner->module = caller_frame->module; + inner->procedure = 0; + + va_start( va, caller_frame ); + for ( ; ; ) + { + LIST * l = va_arg( va, LIST* ); + if ( !l ) + break; + lol_add( inner->args, l ); + } + va_end( va ); + + result = evaluate_rule( rulename, inner ); + + frame_free( inner ); + + return result; +} + + +/* + * compile_rules() - compile a chain of rules + * + * parse->left single rule + * parse->right more compile_rules() by right-recursion + */ + +LIST * compile_rules( PARSE * parse, FRAME * frame ) +{ + /* Ignore result from first statement; return the 2nd. */ + /* Optimize recursion on the right by looping. */ + do list_free( parse_evaluate( parse->left, frame ) ); + while ( ( parse = parse->right )->func == compile_rules ); + return parse_evaluate( parse, frame ); +} + + +/* + * assign_var_mode() - convert ASSIGN_XXX compilation flag into corresponding + * VAR_XXX variable set flag. + */ + +static int assign_var_mode( int parsenum, char const * * tracetext ) +{ + char const * trace; + int setflag; + switch ( parsenum ) + { + case ASSIGN_SET : setflag = VAR_SET ; trace = "=" ; break; + case ASSIGN_APPEND : setflag = VAR_APPEND ; trace = "+="; break; + case ASSIGN_DEFAULT: setflag = VAR_DEFAULT; trace = "?="; break; + default: setflag = VAR_SET ; trace = "" ; break; + } + if ( tracetext ) + *tracetext = trace ; + return setflag; +} + +/* + * compile_set() - compile the "set variable" statement + * + * parse->left variable names + * parse->right variable values + * parse->num ASSIGN_SET/APPEND/DEFAULT + */ + +LIST * compile_set( PARSE * parse, FRAME * frame ) +{ + LIST * nt = parse_evaluate( parse->left, frame ); + LIST * ns = parse_evaluate( parse->right, frame ); + LIST * l; + char const * trace; + int setflag = assign_var_mode( parse->num, &trace ); + + if ( DEBUG_COMPILE ) + { + debug_compile( 0, "set", frame ); + list_print( nt ); + printf( " %s ", trace ); + list_print( ns ); + printf( "\n" ); + } + + /* Call var_set to set variable. var_set keeps ns, so need to copy it. */ + for ( l = nt; l; l = list_next( l ) ) + var_set( l->string, list_copy( L0, ns ), setflag ); + list_free( nt ); + return ns; +} + + +/* + * compile_setcomp() - support for `rule` - save parse tree. + * + * parse->string rule name + * parse->left rules for rule + * parse->right optional list-of-lists describing arguments + */ + +LIST * compile_setcomp( PARSE * parse, FRAME * frame ) +{ + argument_list * arg_list = 0; + + /* Create new LOL describing argument requirements if supplied. */ + if ( parse->right ) + { + PARSE * p; + arg_list = args_new(); + for ( p = parse->right; p; p = p->left ) + lol_add( arg_list->data, parse_evaluate( p->right, frame ) ); + } + + new_rule_body( frame->module, parse->string, arg_list, parse->left, !parse->num ); + return L0; +} + + +/* + * compile_setexec() - support for `actions` - save execution string. + * + * parse->string rule name + * parse->string1 OS command string + * parse->num flags + * parse->left `bind` variables + * + * Note that the parse flags (as defined in compile.h) are transferred directly + * to the rule flags (as defined in rules.h). + */ + +LIST * compile_setexec( PARSE * parse, FRAME * frame ) +{ + LIST * bindlist = parse_evaluate( parse->left, frame ); + new_rule_actions( frame->module, parse->string, parse->string1, bindlist, parse->num ); + return L0; +} + + +/* + * compile_settings() - compile the "on =" (set variable on exec) statement. + * + * parse->left variable names + * parse->right target name + * parse->third variable value + * parse->num ASSIGN_SET/APPEND + */ + +LIST * compile_settings( PARSE * parse, FRAME * frame ) +{ + LIST * nt = parse_evaluate( parse->left, frame ); + LIST * ns = parse_evaluate( parse->third, frame ); + LIST * targets = parse_evaluate( parse->right, frame ); + LIST * ts; + char const * trace; + int setflag = assign_var_mode( parse->num, &trace ); + + if ( DEBUG_COMPILE ) + { + debug_compile( 0, "set", frame ); + list_print( nt ); + printf( " on " ); + list_print( targets ); + printf( " %s ", trace ); + list_print( ns ); + printf( "\n" ); + } + + /* Call addsettings() to save variable setting. addsettings() keeps ns, so + * need to copy it. Pass append flag to addsettings(). + */ + for ( ts = targets; ts; ts = list_next( ts ) ) + { + TARGET * t = bindtarget( ts->string ); + LIST * l; + + for ( l = nt; l; l = list_next( l ) ) + t->settings = addsettings( t->settings, setflag, l->string, + list_copy( (LIST *)0, ns ) ); + } + + list_free( nt ); + list_free( targets ); + return ns; +} + + +/* + * compile_switch() - compile 'switch' rule. + * + * parse->left switch value (only 1st used) + * parse->right cases + * + * cases->left 1st case + * cases->right next cases + * + * case->string argument to match + * case->left parse tree to execute + */ + +LIST * compile_switch( PARSE * parse, FRAME * frame ) +{ + LIST * nt = parse_evaluate( parse->left, frame ); + LIST * result = 0; + + if ( DEBUG_COMPILE ) + { + debug_compile( 0, "switch", frame ); + list_print( nt ); + printf( "\n" ); + } + + /* Step through cases. */ + for ( parse = parse->right; parse; parse = parse->right ) + { + if ( !glob( parse->left->string, nt ? nt->string : "" ) ) + { + /* Get & exec parse tree for this case. */ + parse = parse->left->left; + result = parse_evaluate( parse, frame ); + break; + } + } + + list_free( nt ); + return result; +} + + +/* + * debug_compile() - printf with indent to show rule expansion. + */ + +static void debug_compile( int which, char * s, FRAME * frame ) +{ + static int level = 0; + static char indent[36] = ">>>>|>>>>|>>>>|>>>>|>>>>|>>>>|>>>>|"; + + if ( which >= 0 ) + { + int i; + + print_source_line( frame->procedure ); + + i = ( level + 1 ) * 2; + while ( i > 35 ) + { + fputs( indent, stdout ); + i -= 35; + } + + printf( "%*.*s ", i, i, indent ); + } + + if ( s ) + printf( "%s ", s ); + + level += which; +} |