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author | Patrick Simianer <simianer@cl.uni-heidelberg.de> | 2012-05-13 03:35:30 +0200 |
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committer | Patrick Simianer <simianer@cl.uni-heidelberg.de> | 2012-05-13 03:35:30 +0200 |
commit | 670a8f984fc6d8342180c59ae9e96b0b76f34d3d (patch) | |
tree | 9f2ce7eec1a77e56b3bb1ad0ad40f212d7a996b0 /jam-files/boost-build/build/toolset.py | |
parent | eb3ee28dc0eb1d3e5ed01ba0df843be329ae450d (diff) | |
parent | 2f64af3e06a518b93f7ca2c30a9d0aeb2c947031 (diff) |
Merge remote-tracking branch 'upstream/master'
Diffstat (limited to 'jam-files/boost-build/build/toolset.py')
-rw-r--r-- | jam-files/boost-build/build/toolset.py | 398 |
1 files changed, 398 insertions, 0 deletions
diff --git a/jam-files/boost-build/build/toolset.py b/jam-files/boost-build/build/toolset.py new file mode 100644 index 00000000..b4267987 --- /dev/null +++ b/jam-files/boost-build/build/toolset.py @@ -0,0 +1,398 @@ +# Status: being ported by Vladimir Prus +# Base revision: 40958 +# +# Copyright 2003 Dave Abrahams +# Copyright 2005 Rene Rivera +# Copyright 2002, 2003, 2004, 2005, 2006 Vladimir Prus +# Distributed under the Boost Software License, Version 1.0. +# (See accompanying file LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt) + +""" Support for toolset definition. +""" + +import feature, property, generators, property_set +import b2.util.set +from b2.util import cached, qualify_jam_action +from b2.util.utility import * +from b2.util import bjam_signature +from b2.manager import get_manager + +__re_split_last_segment = re.compile (r'^(.+)\.([^\.])*') +__re_two_ampersands = re.compile ('(&&)') +__re_first_segment = re.compile ('([^.]*).*') +__re_first_group = re.compile (r'[^.]*\.(.*)') + +# Flag is a mechanism to set a value +# A single toolset flag. Specifies that when certain +# properties are in build property set, certain values +# should be appended to some variable. +# +# A flag applies to a specific action in specific module. +# The list of all flags for a module is stored, and each +# flag further contains the name of the rule it applies +# for, +class Flag: + + def __init__(self, variable_name, values, condition, rule = None): + self.variable_name = variable_name + self.values = values + self.condition = condition + self.rule = rule + + def __str__(self): + return("Flag(" + str(self.variable_name) + ", " + str(self.values) +\ + ", " + str(self.condition) + ", " + str(self.rule) + ")") + +def reset (): + """ Clear the module state. This is mainly for testing purposes. + """ + global __module_flags, __flags, __stv + + # Mapping from module name to a list of all flags that apply + # to either that module directly, or to any rule in that module. + # Each element of the list is Flag instance. + # So, for module named xxx this might contain flags for 'xxx', + # for 'xxx.compile', for 'xxx.compile.c++', etc. + __module_flags = {} + + # Mapping from specific rule or module name to a list of Flag instances + # that apply to that name. + # Say, it might contain flags for 'xxx.compile.c++'. If there are + # entries for module name 'xxx', they are flags for 'xxx' itself, + # not including any rules in that module. + __flags = {} + + # A cache for varaible settings. The key is generated from the rule name and the properties. + __stv = {} + +reset () + +# FIXME: --ignore-toolset-requirements +# FIXME: using + +# FIXME push-checking-for-flags-module .... +# FIXME: investigate existing uses of 'hack-hack' parameter +# in jam code. + +@bjam_signature((["rule_or_module", "variable_name", "condition", "*"], + ["values", "*"])) +def flags(rule_or_module, variable_name, condition, values = []): + """ Specifies the flags (variables) that must be set on targets under certain + conditions, described by arguments. + rule_or_module: If contains dot, should be a rule name. + The flags will be applied when that rule is + used to set up build actions. + + If does not contain dot, should be a module name. + The flags will be applied for all rules in that + module. + If module for rule is different from the calling + module, an error is issued. + + variable_name: Variable that should be set on target + + condition A condition when this flag should be applied. + Should be set of property sets. If one of + those property sets is contained in build + properties, the flag will be used. + Implied values are not allowed: + "<toolset>gcc" should be used, not just + "gcc". Subfeatures, like in "<toolset>gcc-3.2" + are allowed. If left empty, the flag will + always used. + + Propery sets may use value-less properties + ('<a>' vs. '<a>value') to match absent + properties. This allows to separately match + + <architecture>/<address-model>64 + <architecture>ia64/<address-model> + + Where both features are optional. Without this + syntax we'd be forced to define "default" value. + + values: The value to add to variable. If <feature> + is specified, then the value of 'feature' + will be added. + """ + caller = bjam.caller()[:-1] + if not '.' in rule_or_module and caller.startswith("Jamfile"): + # Unqualified rule name, used inside Jamfile. Most likely used with + # 'make' or 'notfile' rules. This prevents setting flags on the entire + # Jamfile module (this will be considered as rule), but who cares? + # Probably, 'flags' rule should be split into 'flags' and + # 'flags-on-module'. + rule_or_module = qualify_jam_action(rule_or_module, caller) + else: + # FIXME: revive checking that we don't set flags for a different + # module unintentionally + pass + + if condition and not replace_grist (condition, ''): + # We have condition in the form '<feature>', that is, without + # value. That's a previous syntax: + # + # flags gcc.link RPATH <dll-path> ; + # for compatibility, convert it to + # flags gcc.link RPATH : <dll-path> ; + values = [ condition ] + condition = None + + if condition: + transformed = [] + for c in condition: + # FIXME: 'split' might be a too raw tool here. + pl = [property.create_from_string(s) for s in c.split('/')] + pl = feature.expand_subfeatures(pl); + transformed.append(property_set.create(pl)) + condition = transformed + + property.validate_property_sets(condition) + + __add_flag (rule_or_module, variable_name, condition, values) + +def set_target_variables (manager, rule_or_module, targets, ps): + """ + """ + settings = __set_target_variables_aux(manager, rule_or_module, ps) + + if settings: + for s in settings: + for target in targets: + manager.engine ().set_target_variable (target, s [0], s[1], True) + +def find_satisfied_condition(conditions, ps): + """Returns the first element of 'property-sets' which is a subset of + 'properties', or an empty list if no such element exists.""" + + features = set(p.feature() for p in ps.all()) + + for condition in conditions: + + found_all = True + for i in condition.all(): + + found = False + if i.value(): + found = i.value() in ps.get(i.feature()) + else: + # Handle value-less properties like '<architecture>' (compare with + # '<architecture>x86'). + # If $(i) is a value-less property it should match default + # value of an optional property. See the first line in the + # example below: + # + # property set properties result + # <a> <b>foo <b>foo match + # <a> <b>foo <a>foo <b>foo no match + # <a>foo <b>foo <b>foo no match + # <a>foo <b>foo <a>foo <b>foo match + found = not i.feature() in features + + found_all = found_all and found + + if found_all: + return condition + + return None + + +def register (toolset): + """ Registers a new toolset. + """ + feature.extend('toolset', [toolset]) + +def inherit_generators (toolset, properties, base, generators_to_ignore = []): + if not properties: + properties = [replace_grist (toolset, '<toolset>')] + + base_generators = generators.generators_for_toolset(base) + + for g in base_generators: + id = g.id() + + if not id in generators_to_ignore: + # Some generator names have multiple periods in their name, so + # $(id:B=$(toolset)) doesn't generate the right new_id name. + # e.g. if id = gcc.compile.c++, $(id:B=darwin) = darwin.c++, + # which is not what we want. Manually parse the base and suffix + # (if there's a better way to do this, I'd love to see it.) + # See also register in module generators. + (base, suffix) = split_action_id(id) + + new_id = toolset + '.' + suffix + + generators.register(g.clone(new_id, properties)) + +def inherit_flags(toolset, base, prohibited_properties = []): + """Brings all flag definitions from the 'base' toolset into the 'toolset' + toolset. Flag definitions whose conditions make use of properties in + 'prohibited-properties' are ignored. Don't confuse property and feature, for + example <debug-symbols>on and <debug-symbols>off, so blocking one of them does + not block the other one. + + The flag conditions are not altered at all, so if a condition includes a name, + or version of a base toolset, it won't ever match the inheriting toolset. When + such flag settings must be inherited, define a rule in base toolset module and + call it as needed.""" + for f in __module_flags.get(base, []): + + if not f.condition or b2.util.set.difference(f.condition, prohibited_properties): + match = __re_first_group.match(f.rule) + rule_ = None + if match: + rule_ = match.group(1) + + new_rule_or_module = '' + + if rule_: + new_rule_or_module = toolset + '.' + rule_ + else: + new_rule_or_module = toolset + + __add_flag (new_rule_or_module, f.variable_name, f.condition, f.values) + +def inherit_rules (toolset, base): + pass + # FIXME: do something about this. +# base_generators = generators.generators_for_toolset (base) + +# import action + +# ids = [] +# for g in base_generators: +# (old_toolset, id) = split_action_id (g.id ()) +# ids.append (id) ; + +# new_actions = [] + +# engine = get_manager().engine() + # FIXME: do this! +# for action in engine.action.values(): +# pass +# (old_toolset, id) = split_action_id(action.action_name) +# +# if old_toolset == base: +# new_actions.append ((id, value [0], value [1])) +# +# for a in new_actions: +# action.register (toolset + '.' + a [0], a [1], a [2]) + + # TODO: how to deal with this? +# IMPORT $(base) : $(rules) : $(toolset) : $(rules) : localized ; +# # Import the rules to the global scope +# IMPORT $(toolset) : $(rules) : : $(toolset).$(rules) ; +# } +# + +###################################################################################### +# Private functions + +@cached +def __set_target_variables_aux (manager, rule_or_module, ps): + """ Given a rule name and a property set, returns a list of tuples of + variables names and values, which must be set on targets for that + rule/properties combination. + """ + result = [] + + for f in __flags.get(rule_or_module, []): + + if not f.condition or find_satisfied_condition (f.condition, ps): + processed = [] + for v in f.values: + # The value might be <feature-name> so needs special + # treatment. + processed += __handle_flag_value (manager, v, ps) + + for r in processed: + result.append ((f.variable_name, r)) + + # strip away last dot separated part and recurse. + next = __re_split_last_segment.match(rule_or_module) + + if next: + result.extend(__set_target_variables_aux( + manager, next.group(1), ps)) + + return result + +def __handle_flag_value (manager, value, ps): + result = [] + + if get_grist (value): + f = feature.get(value) + values = ps.get(f) + + for value in values: + + if f.dependency(): + # the value of a dependency feature is a target + # and must be actualized + result.append(value.actualize()) + + elif f.path() or f.free(): + + # Treat features with && in the value + # specially -- each &&-separated element is considered + # separate value. This is needed to handle searched + # libraries, which must be in specific order. + if not __re_two_ampersands.search(value): + result.append(value) + + else: + result.extend(value.split ('&&')) + else: + result.append (ungristed) + else: + result.append (value) + + return result + +def __add_flag (rule_or_module, variable_name, condition, values): + """ Adds a new flag setting with the specified values. + Does no checking. + """ + f = Flag(variable_name, values, condition, rule_or_module) + + # Grab the name of the module + m = __re_first_segment.match (rule_or_module) + assert m + module = m.group(1) + + __module_flags.setdefault(m, []).append(f) + __flags.setdefault(rule_or_module, []).append(f) + +__requirements = [] + +def requirements(): + """Return the list of global 'toolset requirements'. + Those requirements will be automatically added to the requirements of any main target.""" + return __requirements + +def add_requirements(requirements): + """Adds elements to the list of global 'toolset requirements'. The requirements + will be automatically added to the requirements for all main targets, as if + they were specified literally. For best results, all requirements added should + be conditional or indirect conditional.""" + + #if ! $(.ignore-requirements) + #{ + print "XXXX", requirements + __requirements.extend(requirements) + #} + +# Make toolset 'toolset', defined in a module of the same name, +# inherit from 'base' +# 1. The 'init' rule from 'base' is imported into 'toolset' with full +# name. Another 'init' is called, which forwards to the base one. +# 2. All generators from 'base' are cloned. The ids are adjusted and +# <toolset> property in requires is adjusted too +# 3. All flags are inherited +# 4. All rules are imported. +def inherit(toolset, base): + get_manager().projects().load_module(base, []); + + inherit_generators(toolset, [], base) + inherit_flags(toolset, base) + inherit_rules(toolset, base) |