#include "hg_union.h" #include "hg.h" using namespace std; namespace HG { void Union(const Hypergraph& in, Hypergraph* out) { if (&in == out) return; if (out->nodes_.empty()) { out->nodes_ = in.nodes_; out->edges_ = in.edges_; return; } unsigned noff = out->nodes_.size(); unsigned eoff = out->edges_.size(); int ogoal = in.nodes_.size() - 1; int cgoal = noff - 1; // keep a single goal node, so add nodes.size - 1 out->nodes_.resize(out->nodes_.size() + ogoal); // add all edges out->edges_.resize(out->edges_.size() + in.edges_.size()); for (int i = 0; i < ogoal; ++i) { const Hypergraph::Node& on = in.nodes_[i]; Hypergraph::Node& cn = out->nodes_[i + noff]; cn.id_ = i + noff; cn.in_edges_.resize(on.in_edges_.size()); for (unsigned j = 0; j < on.in_edges_.size(); ++j) cn.in_edges_[j] = on.in_edges_[j] + eoff; cn.out_edges_.resize(on.out_edges_.size()); for (unsigned j = 0; j < on.out_edges_.size(); ++j) cn.out_edges_[j] = on.out_edges_[j] + eoff; } for (unsigned i = 0; i < in.edges_.size(); ++i) { const Hypergraph::Edge& oe = in.edges_[i]; Hypergraph::Edge& ce = out->edges_[i + eoff]; ce.id_ = i + eoff; ce.rule_ = oe.rule_; ce.feature_values_ = oe.feature_values_; if (oe.head_node_ == ogoal) { ce.head_node_ = cgoal; out->nodes_[cgoal].in_edges_.push_back(ce.id_); } else { ce.head_node_ = oe.head_node_ + noff; } ce.tail_nodes_.resize(oe.tail_nodes_.size()); for (unsigned j = 0; j < oe.tail_nodes_.size(); ++j) ce.tail_nodes_[j] = oe.tail_nodes_[j] + noff; } out->TopologicallySortNodesAndEdges(cgoal); } }