From 6dbd2ee6635ec3d46349b04fe2ff74bd8a60beba Mon Sep 17 00:00:00 2001 From: "Wu, Ke" Date: Sat, 6 Dec 2014 17:15:25 -0500 Subject: Remove SBitArray and use vector instead --- decoder/ff_const_reorder.cc | 161 ++++++-------------------------------------- 1 file changed, 22 insertions(+), 139 deletions(-) (limited to 'decoder') diff --git a/decoder/ff_const_reorder.cc b/decoder/ff_const_reorder.cc index e4fb4725..695c4de9 100644 --- a/decoder/ff_const_reorder.cc +++ b/decoder/ff_const_reorder.cc @@ -17,114 +17,6 @@ using namespace const_reorder; typedef HASH_MAP > MapClassifier; -struct SBitArray { - SBitArray(int size) : size_(size) { - int bit_size = size / 8; - if (size % 8 > 0) bit_size++; - - char_ = new unsigned char[bit_size]; - memset(char_, 0, bit_size); - } - ~SBitArray() { delete[] char_; } - - int Get(int index) const { - int i; - - i = index; - if (i < 0) i = size_ + i; - assert(i > -1 && i < size_); - - int byte_index, bit_index; - byte_index = i / 8; - bit_index = i % 8; - unsigned char res; - if (bit_index == 0) - res = char_[byte_index] & 0x01; - else if (bit_index == 1) - res = char_[byte_index] & 0x02; - else if (bit_index == 2) - res = char_[byte_index] & 0x04; - else if (bit_index == 3) - res = char_[byte_index] & 0x08; - else if (bit_index == 4) - res = char_[byte_index] & 0x10; - else if (bit_index == 5) - res = char_[byte_index] & 0x20; - else if (bit_index == 6) - res = char_[byte_index] & 0x40; - else if (bit_index == 7) - res = char_[byte_index] & 0x80; - else - assert(false); - if (res != 0) - return 1; - else - return 0; - } - - void Set(int index, int val) { - assert(val == 0 || val == 1); - int i; - - i = index; - if (i < 0) i = size_ + i; - assert(i > -1 && i < size_); - - int byte_index, bit_index; - byte_index = i / 8; - bit_index = i % 8; - unsigned char res; - - if (bit_index == 0) { - if (val == 0) - res = char_[byte_index] & 0xFE; - else - res = char_[byte_index] | 0x01; - } else if (bit_index == 1) { - if (val == 0) - res = char_[byte_index] & 0xFD; - else - res = char_[byte_index] | 0x02; - } else if (bit_index == 2) { - if (val == 0) - res = char_[byte_index] & 0xFB; - else - res = char_[byte_index] | 0x04; - } else if (bit_index == 3) { - if (val == 0) - res = char_[byte_index] & 0xF7; - else - res = char_[byte_index] | 0x08; - } else if (bit_index == 4) { - if (val == 0) - res = char_[byte_index] & 0xEF; - else - res = char_[byte_index] | 0x10; - } else if (bit_index == 5) { - if (val == 0) - res = char_[byte_index] & 0xDF; - else - res = char_[byte_index] | 0x20; - } else if (bit_index == 6) { - if (val == 0) - res = char_[byte_index] & 0xBF; - else - res = char_[byte_index] | 0x40; - } else if (bit_index == 7) { - if (val == 0) - res = char_[byte_index] & 0x7F; - else - res = char_[byte_index] | 0x80; - } else - assert(false); - char_[byte_index] = res; - } - - private: - const int size_; - unsigned char* char_; -}; - inline bool is_inside(int i, int left, int right) { if (i < left || i > right) return false; return true; @@ -184,33 +76,24 @@ struct TargetTranslation { e_num_words_(e_num_word), vec_left_most_(end_pos - begin_pos + 1, e_num_word), vec_right_most_(end_pos - begin_pos + 1, -1), - vec_f_align_bit_array_(end_pos - begin_pos + 1, NULL), - vec_e_align_bit_array_(e_num_word, NULL) { + vec_f_align_bit_array_(end_pos - begin_pos + 1), + vec_e_align_bit_array_(e_num_word) { int len = end_pos - begin_pos + 1; align_.reserve(1.5 * len); } - ~TargetTranslation() { - for (size_t i = 0; i < vec_f_align_bit_array_.size(); i++) - if (vec_f_align_bit_array_[i] != NULL) delete vec_f_align_bit_array_[i]; - - for (size_t i = 0; i < vec_e_align_bit_array_.size(); i++) - if (vec_e_align_bit_array_[i] != NULL) delete vec_e_align_bit_array_[i]; - - for (size_t i = 0; i < align_.size(); i++) delete align_[i]; - } void InsertAlignmentPoint(int s, int t) { int i = s - begin_pos_; - SBitArray*& b = vec_f_align_bit_array_[i]; - if (b == NULL) b = new SBitArray(e_num_words_); - b->Set(t, 1); + vector& b = vec_f_align_bit_array_[i]; + if (b.empty()) b.resize(e_num_words_); + b[t] = 1; - SBitArray*& a = vec_e_align_bit_array_[t]; - if (a == NULL) a = new SBitArray(end_pos_ - begin_pos_ + 1); - a->Set(i, 1); + vector& a = vec_e_align_bit_array_[t]; + if (a.empty()) a.resize(end_pos_ - begin_pos_ + 1); + a[i] = 1; - align_.push_back(new AlignmentPoint(s, t)); + align_.push_back({s, t}); if (t > vec_right_most_[i]) vec_right_most_[i] = t; if (t < vec_left_most_[i]) vec_left_most_[i] = t; @@ -229,10 +112,10 @@ struct TargetTranslation { if (target_begin == -1) return "0"; for (int i = target_begin; i <= target_end; i++) { - if (vec_e_align_bit_array_[i] == NULL) continue; + if (vec_e_align_bit_array_[i].empty()) continue; int j = begin; for (; j <= end; j++) { - if (vec_e_align_bit_array_[i]->Get(j - begin_pos_)) break; + if (vec_e_align_bit_array_[i][j - begin_pos_]) break; } if (j == end + 1) // e[i] is aligned, but e[i] doesn't align to any // source word in [begin_pos, end_pos] @@ -247,10 +130,10 @@ struct TargetTranslation { if (target_begin == -1) return "Unaligned"; for (int i = target_begin; i <= target_end; i++) { - if (vec_e_align_bit_array_[i] == NULL) continue; + if (vec_e_align_bit_array_[i].empty()) continue; int j = begin; for (; j <= end; j++) { - if (vec_e_align_bit_array_[i]->Get(j - begin_pos_)) break; + if (vec_e_align_bit_array_[i][j - begin_pos_]) break; } if (j == end + 1) // e[i] is aligned, but e[i] doesn't align to any // source word in [begin_pos, end_pos] @@ -277,17 +160,17 @@ struct TargetTranslation { target_end = -1; for (int i = begin - begin_pos_; i < end - begin_pos_ + 1; i++) { - if (vec_f_align_bit_array_[i] == NULL) continue; + if (vec_f_align_bit_array_[i].empty()) continue; for (int j = 0; j < target_begin; j++) - if (vec_f_align_bit_array_[i]->Get(j)) { + if (vec_f_align_bit_array_[i][j]) { target_begin = j; break; } } for (int i = end - begin_pos_; i > begin - begin_pos_ - 1; i--) { - if (vec_f_align_bit_array_[i] == NULL) continue; + if (vec_f_align_bit_array_[i].empty()) continue; for (int j = e_num_words_ - 1; j > target_end; j--) - if (vec_f_align_bit_array_[i]->Get(j)) { + if (vec_f_align_bit_array_[i][j]) { target_end = j; break; } @@ -299,13 +182,13 @@ struct TargetTranslation { const uint16_t begin_pos_, end_pos_; // the position in parse const uint16_t input_begin_pos_, input_end_pos_; // the position in input const uint16_t e_num_words_; - vector align_; + vector align_; private: vector vec_left_most_; vector vec_right_most_; - vector vec_f_align_bit_array_; - vector vec_e_align_bit_array_; + vector > vec_f_align_bit_array_; + vector > vec_e_align_bit_array_; }; struct FocusedConstituent { @@ -672,10 +555,10 @@ struct ConstReorderFeatureImpl { // i aligns j int eindex = e_index[j]; - const vector& align = + const vector& align = vec_node[-1 * edge.rule_->e_[j]]->align_; for (size_t k = 0; k < align.size(); k++) { - remnant[0]->InsertAlignmentPoint(align[k]->s_, eindex + align[k]->t_); + remnant[0]->InsertAlignmentPoint(align[k].s_, eindex + align[k].t_); } } for (size_t i = 0; i < edge.rule_->a_.size(); i++) { -- cgit v1.2.3