From 849cf89882c84e519d7ddae710b0dd4916f75ad5 Mon Sep 17 00:00:00 2001 From: graehl Date: Sun, 25 Jul 2010 20:33:06 +0000 Subject: being ensuring edge debug info is copied when apply_models - new hg.AddEdge methods git-svn-id: https://ws10smt.googlecode.com/svn/trunk@409 ec762483-ff6d-05da-a07a-a48fb63a330f --- decoder/hg.h | 55 ++++++++++++++++++++++++++++++++++++++++++++++++------- 1 file changed, 48 insertions(+), 7 deletions(-) (limited to 'decoder/hg.h') diff --git a/decoder/hg.h b/decoder/hg.h index 10a24910..95a6525a 100644 --- a/decoder/hg.h +++ b/decoder/hg.h @@ -70,6 +70,9 @@ public: // product of the weight vector and the feature values) struct Edge { Edge() : i_(-1), j_(-1), prev_i_(-1), prev_j_(-1) {} + Edge(int id,Edge const& copy_add_from) : id_(id) { copy_add(copy_add_from); } + Edge(int id,Edge const& copy_add_from,TailNodeVector const& tail) + : tail_nodes_(tail),id_(id) { copy_add(copy_add_from); } inline int Arity() const { return tail_nodes_.size(); } int head_node_; // refers to a position in nodes_ TailNodeVector tail_nodes_; // contents refer to positions in nodes_ @@ -91,15 +94,18 @@ public: short int prev_i_; short int prev_j_; - void copy_fixed(Edge const& o) { + void copy_add(Edge const& o) { rule_=o.rule_; feature_values_ = o.feature_values_; - edge_prob_ = o.edge_prob_; i_ = o.i_; j_ = o.j_; prev_i_ = o.prev_i_; prev_j_ = o.prev_j_; #if USE_INFO_EDGE - info_.str(o.info_.str()); + set_info(o.info_.str()); #endif } + void copy_fixed(Edge const& o) { + copy_add(o); + edge_prob_ = o.edge_prob_; + } void copy_reindex(Edge const& o,indices_after const& n2,indices_after const& e2) { copy_fixed(o); head_node_=n2[o.head_node_]; @@ -109,16 +115,23 @@ public: #if USE_INFO_EDGE std::ostringstream info_; - - Edge(Edge const& o) : head_node_(o.head_node_),tail_nodes_(o.tail_nodes_),rule_(o.rule_),feature_values_(o.feature_values_),edge_prob_(o.edge_prob_),id_(o.id_),i_(o.i_),j_(o.j_),prev_i_(o.prev_i_),prev_j_(o.prev_j_), info_(o.info_.str()) { } + void set_info(std::string const& s) { + info_.str(s); + info_.seekp(0,std::ios_base::end); + } + Edge(Edge const& o) : head_node_(o.head_node_),tail_nodes_(o.tail_nodes_),rule_(o.rule_),feature_values_(o.feature_values_),edge_prob_(o.edge_prob_),id_(o.id_),i_(o.i_),j_(o.j_),prev_i_(o.prev_i_),prev_j_(o.prev_j_), info_(o.info_.str(),std::ios_base::ate) { +// info_.seekp(0,std::ios_base::end); + } void operator=(Edge const& o) { - head_node_ = o.head_node_; tail_nodes_ = o.tail_nodes_; rule_ = o.rule_; feature_values_ = o.feature_values_; edge_prob_ = o.edge_prob_; id_ = o.id_; i_ = o.i_; j_ = o.j_; prev_i_ = o.prev_i_; prev_j_ = o.prev_j_; info_.str(o.info_.str()); + head_node_ = o.head_node_; tail_nodes_ = o.tail_nodes_; rule_ = o.rule_; feature_values_ = o.feature_values_; edge_prob_ = o.edge_prob_; id_ = o.id_; i_ = o.i_; j_ = o.j_; prev_i_ = o.prev_i_; prev_j_ = o.prev_j_; + set_info(o.info_.str()); } std::string info() const { return info_.str(); } void reset_info() { info_.str(""); info_.clear(); } #else std::string info() const { return std::string(); } void reset_info() { } + void set_info(std::string const& s) { } #endif void show(std::ostream &o,unsigned mask=SPAN|RULE) const { o<<'{'; @@ -215,12 +228,40 @@ public: if (e) edges_.reserve(e); } +private: + void index_tails(Edge const& edge) { + for (int i = 0; i < edge.tail_nodes_.size(); ++i) + nodes_[edge.tail_nodes_[i]].out_edges_.push_back(edge.id_); + } +public: + // the below AddEdge all are used mostly for apply_models scoring and so do not set prob_ + + // tails are already set, copy_add members are already set. + Edge* AddEdge(Edge const& nedge) { + int eid=edges_.size(); + edges_.push_back(nedge); + Edge* edge = &edges_.back(); + edge->id_ = eid; + index_tails(*edge); + return edge; + } + + Edge* AddEdge(Edge const& in_edge, const TailNodeVector& tail) { + edges_.push_back(Edge(edges_.size(),in_edge)); + Edge* edge = &edges_.back(); + edge->tail_nodes_ = tail; // possibly faster than copying to Edge() constructed above then copying via push_back. perhaps optimized it's the same. + index_tails(*edge); + return edge; + } + + // oldest method in use - requires much manual assignment from source edge: Edge* AddEdge(const TRulePtr& rule, const TailNodeVector& tail) { + int eid=edges_.size(); edges_.push_back(Edge()); Edge* edge = &edges_.back(); edge->rule_ = rule; edge->tail_nodes_ = tail; - edge->id_ = edges_.size() - 1; + edge->id_ = eid; for (int i = 0; i < edge->tail_nodes_.size(); ++i) nodes_[edge->tail_nodes_[i]].out_edges_.push_back(edge->id_); return edge; -- cgit v1.2.3